Template:MonsterStrongAgainst: Difference between revisions
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{{#switch: {{{transcludesection|}}} | {{#switch: {{{transcludesection|}}} | ||
| Aberration = | | Aberration-1 = | ||
| Animal = | | Aberration-2 = | ||
| Construct = {{#!: | | Aberration-3 = | ||
| Aberration-4 = | |||
| Aberration-5 = | |||
| Aberration-6 = | |||
| Animal-1 = | |||
| Animal-2 = | |||
| Animal-3 = | |||
| Animal-4 = | |||
| Animal-5 = | |||
| Animal-6 = | |||
| Construct-1 = {{#!: | |||
::* (Construct 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ::* (Construct 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ||
}} | |||
| Construct-2 = {{#!: | |||
::* (Construct 2) Immune: disease, poison, ability damage, ability drain, energy drain | ::* (Construct 2) Immune: disease, poison, ability damage, ability drain, energy drain | ||
}} | |||
| Construct-3 = {{#!: | |||
::* (Construct 3) Immune: death effects, necromancy effects, sleep effects | ::* (Construct 3) Immune: death effects, necromancy effects, sleep effects | ||
}} | |||
| Construct-4 = {{#!: | |||
::* (Construct 4) Immune: nonlethal damage | ::* (Construct 4) Immune: nonlethal damage | ||
}} | |||
| Construct-5 = {{#!: | |||
::* (Construct 5) Immune: paralysis, stunning, fatigue, exhaustion | ::* (Construct 5) Immune: paralysis, stunning, fatigue, exhaustion | ||
}} | |||
| Construct-6 = {{#!: | |||
::* (Construct 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ::* (Construct 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ||
}} | }} | ||
| Dragon = {{#!: | | Dragon-1 = {{#!: | ||
::* (Dragon 1) Immune: magical sleep, paralysis | ::* (Dragon 1) Immune: magical sleep, paralysis | ||
}} | }} | ||
| Fey = | | Dragon-2 = | ||
| Humanoid = | | Dragon-3 = | ||
| Magical Beast = | | Dragon-4 = | ||
| Monstrous Humanoid = | | Dragon-5 = | ||
| Ooze = {{#!: | | Dragon-6 = | ||
| Fey-1 = | |||
| Fey-2 = | |||
| Fey-3 = | |||
| Fey-4 = | |||
| Fey-5 = | |||
| Fey-6 = | |||
| Humanoid-1 = | |||
| Humanoid-2 = | |||
| Humanoid-3 = | |||
| Humanoid-4 = | |||
| Humanoid-5 = | |||
| Humanoid-6 = | |||
| Magical Beast-1 = | |||
| Magical Beast-2 = | |||
| Magical Beast-3 = | |||
| Magical Beast-4 = | |||
| Magical Beast-5 = | |||
| Magical Beast-6 = | |||
| Monstrous Humanoid-1 = | |||
| Monstrous Humanoid-2 = | |||
| Monstrous Humanoid-3 = | |||
| Monstrous Humanoid-4 = | |||
| Monstrous Humanoid-5 = | |||
| Monstrous Humanoid-6 = | |||
| Ooze-1 = {{#!: | |||
::* (Ooze 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait) | ::* (Ooze 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait) | ||
}} | |||
| Ooze-2 = {{#!: | |||
::* (Ooze 2) Immune: gaze attacks, visual effects, illusions, and other attack forms that rely on sight | ::* (Ooze 2) Immune: gaze attacks, visual effects, illusions, and other attack forms that rely on sight | ||
}} | |||
| Ooze-3 = {{#!: | |||
::* (Ooze 3) Immune: poison, sleep, polymorph, paralysis, stunning | ::* (Ooze 3) Immune: poison, sleep, polymorph, paralysis, stunning | ||
}} | |||
| Ooze-4 = {{#!: | |||
::* (Ooze 4) Immune: flanking, critical hits | ::* (Ooze 4) Immune: flanking, critical hits | ||
}} | |||
| Ooze-5 = {{#!: | |||
::* (Ooze 5) Hardened (half damage): precision damage | ::* (Ooze 5) Hardened (half damage): precision damage | ||
}} | }} | ||
| Outsider = | | Ooze-6 = | ||
| Plant = {{#!: | | Outsider-1 = | ||
| Outsider-2 = | |||
| Outsider-3 = | |||
| Outsider-4 = | |||
| Outsider-5 = | |||
| Outsider-6 = | |||
| Plant-1 = {{#!: | |||
::* (Plant 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait) | ::* (Plant 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait) | ||
}} | |||
| Plant-2 = {{#!: | |||
::* (Plant 2) Immune: poison, sleep, polymorph, paralysis, stunning | ::* (Plant 2) Immune: poison, sleep, polymorph, paralysis, stunning | ||
}} | |||
| Plant-3 = {{#!: | |||
::* (Plant 3) Immune: Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait) | ::* (Plant 3) Immune: Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait) | ||
}} | }} | ||
| Protean = | | Plant-4 = | ||
| Swarm = {{#!: | | Plant-5 = | ||
| Plant-6 = | |||
| Protean-1 = | |||
| Protean-2 = | |||
| Protean-3 = | |||
| Protean-4 = | |||
| Protean-5 = | |||
| Protean-6 = | |||
| Swarm-1 = {{#!: | |||
::* (Swarm 1) Hardened (half damage): Slashing and Piercing weapons | ::* (Swarm 1) Hardened (half damage): Slashing and Piercing weapons | ||
}} | |||
| Swarm-2 = {{#!: | |||
::* (Swarm 2) Immune: Critical Hits and Flanking | ::* (Swarm 2) Immune: Critical Hits and Flanking | ||
}} | |||
| Swarm-3 = {{#!: | |||
::* (Swarm 3) Immune: Trips, Grapples and Bull Rushes | ::* (Swarm 3) Immune: Trips, Grapples and Bull Rushes | ||
}} | |||
| Swarm-4 = {{#!: | |||
::* (Swarm 4) Immune: any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score). | ::* (Swarm 4) Immune: any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score). | ||
}} | }} | ||
| Troop = {{#!: | | Swarm-5 = | ||
| Swarm-6 = | |||
| Troop-1 = {{#!: | |||
::* (Troop 1) Immune: flanking (but NOT critical hits or precision damage) | ::* (Troop 1) Immune: flanking (but NOT critical hits or precision damage) | ||
}} | |||
| Troop-2 = {{#!: | |||
::* (Troop 2) Immune: any attack which targets CMD | ::* (Troop 2) Immune: any attack which targets CMD | ||
}} | |||
| Troop-3 = {{#!: | |||
::* (Troop 3) Immune: any spell which targets a specific number of creatures, except mind-affecting spells | ::* (Troop 3) Immune: any spell which targets a specific number of creatures, except mind-affecting spells | ||
}} | }} | ||
| Undead = {{#!: | | Troop-4 = | ||
| Troop-5 = | |||
| Troop-6 = | |||
| Undead-1 = {{#!: | |||
::* (Undead 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ::* (Undead 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ||
}} | |||
| Undead-2 = {{#!: | |||
::* (Undead 2) Immune: disease, poison, ability damage, ability drain, energy drain | ::* (Undead 2) Immune: disease, poison, ability damage, ability drain, energy drain | ||
}} | |||
| Undead-3 = {{#!: | |||
::* (Undead 3) Immune: death effects, necromancy effects, sleep effects | ::* (Undead 3) Immune: death effects, necromancy effects, sleep effects | ||
}} | |||
| Undead-4 = {{#!: | |||
::* (Undead 4) Immune: nonlethal damage | ::* (Undead 4) Immune: nonlethal damage | ||
}} | |||
| Undead-5 = {{#!: | |||
::* (Undead 5) Immune: paralysis, stunning, fatigue, exhaustion | ::* (Undead 5) Immune: paralysis, stunning, fatigue, exhaustion | ||
}} | |||
| Undead-6 = {{#!: | |||
::* (Undead 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ::* (Undead 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ||
}} | }} | ||
| Vermin = {{#!: | | Vermin-1 = {{#!: | ||
::* (Vermin 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait) | ::* (Vermin 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait) | ||
}} | }} | ||
| Vermin-2 = | |||
| Vermin-3 = | |||
| Vermin-4 = | |||
| Vermin-5 = | |||
| Vermin-6 = | |||
| #default = | | #default = | ||
}} | }} |