Rot Fly Propagator: Difference between revisions

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'''Full Melee'''  
'''Full Melee'''  
:* Bite +21 (2d8+15/x2) plus Infectious Ataxia, Larval Infestation
:* Bite +21 (2d8+15/x2) plus Infectious Ataxia, Larval Infestation
:* 2x Claws +21 (2d6+5/x2) plus Infectious Ataxia
:* 2x Claws +21 (2d6+5/x2)


'''Ranged''' Thrown Maggot +21 (2d8+9/x2), range increment 20 ft., max range 100 ft., plus Larval Infestation
'''Ranged''' Thrown Maggot +21 (2d8+9/x2), range increment 20 ft., max range 100 ft., plus Larval Infestation
Line 63: Line 63:


'''Action Points''' 0
'''Action Points''' 0


=== STATISTICS ===
=== STATISTICS ===

Revision as of 16:54, 27 November 2016


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Rot Fly Propagator (CR 13)

Manifestations of filth and chaos, rot flies are scavengers and plague-carriers. They infest areas where a great deal of death has occurred, often corrupting or killing the more natural scavengers that might be present, such as vultures, ravens and rats.

Rot flies have bodies approximately 8 feet long and around 4 feet wide. Each of their four wings is nearly 10 feet long, providing a 20 foot wingspan. Rot flies are pale, fleshy things, covered in sores. Their chaotic origins offer them a variety of appearances beyond that, with some rot flies bearing trunk-like ovipositors, while others may have black, shiny beaks like a squid's mouth. Rot flies have at least two segmented eyes (sometimes they have 3 or more), and their legs often end in chitinous piercing claws.

Rot flies will jealously attack any trespassers who come near their scavenged prey, often creating new prey sooner or later. If they can't kill their prey with brute damage, they nearly always kill it with the disease and corruption they pass on.

Rot flies typically only live about 3 weeks, but have very aggressive breeding cycles, they sleep only two hours a day, and most surprisingly, they are all females. Within two days of her birth, the rot fly enters a state of permanent pregnancy, laying as many as a hundred eggs per day. The eggs are fertilized by the chaotic magics which coruscate through the bodies of the rot flies. The eggs are injected into corpses or under the skin of living creatures and hatch within seconds of being laid. The rot fly larvae grow rapidly, and eat any meat they can find for the 48 hours it takes to molt into adulthood.

Rot fly propagators carry dozens of larval young on their own bodies, in addition to the nearly-born eggs which they carry in their ovipositors. They can fling these young at nearby targets to great effect, since the young will immediately burrow into any flesh they can reach.


GENERAL

CR 13 Hit Dice 19

XP 25,600

NE Large Vermin

Init +6; Senses Darkvision 60 ft., Perception +20


DEFENSE

AC 34, touch 24, flat-footed 30 (+8 armor, +4 dex, +6 natural, +6 deflection)

hp 295

Fort +12, Ref +16, Will +12

Aura: -

SR: -

Special Defenses: -

Immunities: Poison, Disease

Weaknesses: Delicate Wings (See below)


OFFENSE

Speed 30 ft., Greater Flight 100 ft.

Space / Reach: 10 ft. / 10 ft.

Single Melee Bite +21 (2d8+15/x2) plus Infectious Ataxia

Full Melee

  • Bite +21 (2d8+15/x2) plus Infectious Ataxia, Larval Infestation
  • 2x Claws +21 (2d6+5/x2)

Ranged Thrown Maggot +21 (2d8+9/x2), range increment 20 ft., max range 100 ft., plus Larval Infestation

Special Attacks Infectious Ataxia, Larval Infestation

Action Points 0

STATISTICS

Str 18, Dex 24, Con 22, Int 6, Wis 8, Cha 6

Base Atk +13; CMB +22; CMD 30

Feats Fly-by attack (EFFECT: as spring attack, except for flight)

Skills Movement +20

Languages Common (can understand somewhat, but not speak it)

SPECIAL ABILITIES

Infectious Ataxia (Su)

Creatures struck by a rot fly's beak must make a Fortitude save, DC 22, or become Afflicted for 1 round, as chaotic pestilence enters their bloodstream. If a creature that is already Afflicted fails another save against Infectious Ataxia, they are instead Nauseated for 1 round.


Larval Infestation (Su)

A creature successfully bitten by the beak of a rot fly, or one struck by a Thrown Maggot, suffers the effects of a Larval Infestation. The beak injects an egg under the skin of the target, which will hatch and begin eating its way through the creature's body on the round following its insertion. Those struck by a thrown maggot instead get to witness the maggot burrow into their exposed flesh. Creatures so infested take 12 points of damage each round until healed. If the victim has any innate DR which does not come from armor, an item or a shield, that DR may be applied against this damage. This effect will continue until the creature is healed with any healing effect or application of temporary hit points, though the healing provided does not restore any health to the victim; it merely stops the damage. A Heal check may also be used, with a DC of 16. If the creature is bitten multiple times, this effect can stack, though a single heal check or instantaneous heal will clear all larval infestations on the targeted creature.

Note that this effect is exactly like a 12 point Bleed attack, except that multiple infestations can be applied to the same target multiple times, stacking the damage.


Delicate Wings (Ex)

When the rot fly is reduced below half hit points (148 hit points), it loses its ability to fly and can only move along the ground.

TREASURE

sell value of approximately 11,250 gp


COMBAT TACTICS

Rot flies have simple priorities: eat meat, find places to plant their eggs, and occasionally sleep. They appear very aggressive because they're often too stupid to recognize a threat as anything other than a good place to put some eggs.

They will use their fly-by attack to try to sicken prey first, but will quickly try to use full attacks to deposit some eggs. If prey is out of range, they will use their Thrown Maggot attack instead.

Rot flies will always remain in a fight if they've managed to plant any eggs, as they'd rather make sure their hatchery is good and dead before they leave it for their babies to consume.