Neck Slot Magic Items: Difference between revisions
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[[Category:Epic Path]] | [[Category:Epic Path]] | ||
[[Category:Magic Items]] | [[Category:Magic Items]] | ||
{{Breadcrumbs|[[Wondrous Magic Items]]}} | |||
Revision as of 20:58, 14 December 2016
Magic Item Name | Cost | Slot | Description |
---|---|---|---|
Necklace of Fireballs | varies | Neck | Wearer can detach orbs from the necklace to launch fireballs of varying strengths. |
Amulet of Natural Armor | varies | Neck | Grants the wearer a natural armor bonus to AC |
Amulet of Mighty Fists | varies | Neck | The wearer may add an enhancement bonus and/or apply the effect of a magic weapon property to his unarmed or natural strikes |
Hand of the Mage | 900 gp | Neck | Grants wearer the ability to cast Mage Hand cantrip at will |
Aegis of Recovery | 1,500 gp | Neck | Grants wearer a +2 bonus to saves against ongoing effects or damage, but not against the initial save |
Brooch of Shielding | 1,500 gp | Neck | Can absorb up to 101 points of damage from magic missiles before melting and becoming useless |
Golembane Scarab | 2,500 gp | Neck | Wearer can detect golems within 60 feet on command, and wearer's attacks against golems bypass their DR |
Swarmbane Clasp | 3,000 gp | Neck | Wearer's attacks deal full damage to swarms, and wearer automatically succeeds on saves against a swarm's Distraction ability |
Mind Sentinel Medallion | 3,500 gp | Neck | Grants wearer a +2 resistance bonus to mind-affecting effects |
Mummer's Ruff | 3,500 gp | Neck | Grants wearer a +10 competence bonus to Bluff to imitate someone's voice, and once per day, wearer can cast Ventriloquism |
Amulet of Elemental Strife | 4,000 gp | Neck | Glows in the presence of elementals, and grants wearer Energy Resistance 5 versus element type appropriate to nearest elemental |
Righteous Fist Amulet | 4,000 gp | Neck | A paladin wearing this amulet, when using Smite Enemy, can make unarmed attacks against that enemy as though he had the Improved Unarmed Strike feat |
Stormlure | 5,400 gp | Neck | Once per day, wearer gains concealment (50% miss chance) against ranged attacks with to-hit rolls, and can make a lightning attack against adjacent foes |
Feychild Necklace | 6,000 gp | Neck | Grants wearer low-light vision and some spell-like abilities if she is not a gnome. |
Carcanet of Detention | 7,200 gp | Neck | Wearer can entangle and immobilize a nearby target once per day |
Periapt of Health | 7,500 gp | Neck | Wearer is immune to diseases including supernatural diseases |
Amulet of Proof Against Petrification | 8,000 gp | Neck | Any time wearer fails a save that would result in being turned to stone, he is instead Rattled for 1d6 rounds |
Everwake Amulet | 8,000 gp | Neck | Wearer can go without sleep for up to a week at a time |
Gravewatch Pendant | 8,000 gp | Neck | Undead suffer a -2 penalty to hit the wearer, and incorporeal creatures suffer a -4 penalty to hit the wearer. |
Hand of Glory | 8,000 gp | Neck | Wearer can cast Daylight and See Invisibility once per day and can wear a third magic ring |
Torc of Lionheart Fury | 8,000 gp | Neck | Wearer gains a +2 morale bonus to saves against fear. If wearer is a barbarian, she gains the Fearless Rage rage power |
Amulet of Hidden Strength | 9,000 gp | Neck | Once per day, wearer can make an attack at highest BAB as a swift action, or recover 2 points of Ki (if wearer has a Ki pool) |
Necklace of Adaptation | 9,000 gp | Neck | Wearer can breathe underwater or in vacuum, and becomes immune to harmful vapors, gases and inhaled poisons |
Amulet of Spell Cunning | 10,000 gp | Neck | When worn by a wizard, he can prepare 3 extra spell levels per day |
Collar of the True Companion | 10,000 gp | Neck | When worn by a creature of animal intelligence for 1 week, raises them to human intelligence as the Awaken spell |
Frost Fist Amulet | 10,000 gp | Neck | Wearer's unarmed and natural attacks are treated as cold iron and gain the Frost magic weapon property, but wearer cannot grab or manipulate things with hands |
Crystal of Healing Hands | 12,000 gp | Neck | Can store a single use of a Paladin's Lay on Hands ability, usable on command by the wearer |
Guardian Gorget | 12,000 gp | Neck | Grants the wearer +2 armor bonus to AC and the Light Fortification magic armor property |
Medallion of Thoughts | 12,000 gp | Neck | Wearer can cast the Detect Thoughts spell |
Periapt of Protection from Curses | 12,000 gp | Neck | Three times per day, the wearer can reroll a save against a curse |
Forge Fist Amulet | 13,000 gp | Neck | Wearer's unarmed and natural attacks are treated as adamantine and gain the Flaming magic weapon property, but wearer cannot grab or manipulate things with hands |
Periapt of Wound Closure | 15,000 gp | Neck | Wearer automatically stabilizes from dying, and is immune to bleeds which cause hit point damage |
Necklace of Ki Serenity | 16,000 gp | Neck | When worn by a monk, wearer is treated as 4 levels higher for determining size of her Ki pool and level-based effects of her Ki pool |
Brooch of Amber Sparks | 16,800 gp | Neck | Brooch absorbs up to 20 points of electricity damage, which wearer can later discharge as Shocking Grasp spell, or dissipate harmlessly |
Symbol of Sanguine Protection | 17,500 gp | Neck | When undead or outsiders attempt to blood drain the wearer, they take positive energy damage and become sickened for 1d4 rounds |
Ampoule of False Blood | 20,000 gp | Neck | When worn by a sorcerer, changes her bloodline to that of the ampoule's. Can also be consumed to permanently change the sorcerer's bloodline |
Amulet of Magecraft | 20,000 gp | Neck | When worn by a wizard, he can choose a school of spells and spontaneously convert like-leveled spells of that school to another spell of that school |
Dragonfoe Amulet | 20,000 gp | Neck | Wearer ignores dragon DR, can roll twice to overcome a dragon's SR, and is treated as having Evasion against a dragon's breath weapon |
Amulet of Spell Mastery | 22,000 gp | Neck | When worn by a wizard, he can prepare 6 extra spell levels per day |
Hand of Stone | 27,000 gp | Neck | On command, wearer gains tremorsense 30 feet for 1 round |
Periapt of Proof Against Poison | 27,000 gp | Neck | Wearer becomes immune to poisons |
Amulet of Proof Against Detection and Location | 35,000 gp | Neck | Wearer becomes immune to scrying, as though she had cast Nondetection on herself |
Scarab of Protection | 38,000 gp | Neck | Wearer gains SR and the scarab can absorb up to 12 energy draining, death effects or negative energy attacks |
Necklace of Netted Stars | 42,000 gp | Neck | Grants wearer some minor spell abilities, and once per day, the ability to attempt to Counterspell a spell targeting the wearer |
Amulet of the Planes | 120,000 gp | Neck | Grants the wearer the ability to cast Plane Shift |