Vicious (Melee Weapon Magic Property): Difference between revisions
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{{Magic Property | |||
<!-- Enchantable On:--> | |||
| Melee Weapons = Y | |||
| Ranged Weapons = | |||
| Implements = | |||
| Armor = | |||
| Shields = | |||
| Limitations = | |||
<!-- e.g. "bludgeoning only"--> | |||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | |||
| PlusCost|1 | |||
}}</onlyinclude> | |||
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | |||
| Aura|moderate necromancy | |||
}}</onlyinclude> | |||
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}} | |||
| CL|9th | |||
}}</onlyinclude> | |||
| Weight = - | |||
| IsEpic = | |||
| Description = When a vicious weapon strikes an opponent, it creates a surge of disruptive negative energy that resonates between the opponent and the wielder. This negative energy deals an extra 2d6 points of bonus negative energy damage to the opponent and 1d6 points of damage to the wielder. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Damages the wielder and foes attacked. | |||
}}</onlyinclude> | |||
| Components = [[Enervation (Spell)]] | |||
}} |
Revision as of 00:03, 21 December 2016
Vicious (Melee Weapon Magic Property)
Enchant Cost: 1
When a vicious weapon strikes an opponent, it creates a surge of disruptive negative energy that resonates between the opponent and the wielder. This negative energy deals an extra 2d6 points of bonus negative energy damage to the opponent and 1d6 points of damage to the wielder.
- Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.