Negating (Melee Weapon Magic Property): Difference between revisions
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{{Magic Property | |||
<!-- Enchantable On:--> | |||
| Melee Weapons = Y | |||
| Ranged Weapons = | |||
| Implements = | |||
| Armor = | |||
| Shields = | |||
| Limitations = | |||
<!-- e.g. "bludgeoning only"--> | |||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | |||
| PlusCost|4 | |||
}}</onlyinclude> | |||
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | |||
| Aura|moderate abjuration | |||
}}</onlyinclude> | |||
On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack. | | CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}} | ||
| CL|15th | |||
}}</onlyinclude> | |||
| Weight = - | |||
| IsEpic = | |||
| Description = A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack. | |||
In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage. | In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage. | ||
For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Reduces the target's damage resistance with each hit. | |||
}}</onlyinclude> | |||
| Components = [[Dispel Chaos (Spell)]], [[Dispel Evil (Spell)]], [[Dispel Good (Spell)]], or [[Dispel Law (Spell)]] | |||
}} |
Revision as of 21:18, 21 December 2016
Negating (Melee Weapon Magic Property)
Enchant Cost: 4
A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack.
In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.
For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike.
- Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.