Triple-Throw (Melee Weapon Magic Property): Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Magic Property | |||
<!-- Enchantable On:--> | |||
| Melee Weapons = Y | |||
| Ranged Weapons = Y | |||
| Implements = | |||
| Armor = | |||
| Shields = | |||
= | | Limitations = thrown only | ||
<!-- e.g. "bludgeoning only"--> | |||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | |||
| PlusCost|+4 (epic) | |||
}}</onlyinclude> | |||
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | |||
| Aura|illusion, strong | |||
}}</onlyinclude> | |||
This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table. | | CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}} | ||
| CL|21st | |||
}}</onlyinclude> | |||
| IsEpic = Y | |||
| Description = This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table. | |||
A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at his full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack. | A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at his full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack. | ||
Line 18: | Line 31: | ||
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed]] magic weapon property, or the bonus attack granted by [[Haste (Spell)|Haste]] and similar spells. | Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed]] magic weapon property, or the bonus attack granted by [[Haste (Spell)|Haste]] and similar spells. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|A triple-throw weapon creates two duplicates of itself when thrown. | |||
}}</onlyinclude> | |||
| Components = [[Shades (Spell)]] | |||
}} |
Revision as of 02:41, 23 December 2016
Triple-Throw (Melee Weapon Magic Property)
Enchant Cost: +4 (epic)
This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table.
A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at his full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack.
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the Speed magic weapon property, or the bonus attack granted by Haste and similar spells.
- Creation: Creator (Feat), Bailiwick Check (DC 16), a languid remnant (tier 1), and an item symbolic of the enchantment.