Template:Bogey: Difference between revisions
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<h2 class="bestiary">Defense</h2> | <h2 class="bestiary">Defense</h2> | ||
:'''CMD:''' {{#expr:{{ | :'''CMD:''' {{#expr:{{MonsterCMD|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-CMD|}}}|{{{Nudge-CMD|}}}|0}} }}{{#ifexpr:{{{Nudge-CMD|}}}|<nowiki>*</nowiki>|}} {{#if:{{{CMD-Notes|}}}| ({{{CMD-Notes}}})|}} | ||
: '''Durability:''' {{#Expr:{{ | : '''Durability:''' {{#Expr:{{Bogey_Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | ||
: '''Saving Throws:''' Bogeys (and all vehicles) always succeed on all saving throws. | : '''Saving Throws:''' Bogeys (and all vehicles) always succeed on all saving throws. | ||
Line 33: | Line 33: | ||
: '''Speed:''' {{{Bogey-Speed|3 squares}}} {{#if: {{{Bogey-Speed-Notes|}}}|{{{Bogey-Speed-Notes}}}|}} | : '''Speed:''' {{{Bogey-Speed|3 squares}}} {{#if: {{{Bogey-Speed-Notes|}}}|{{{Bogey-Speed-Notes}}}|}} | ||
: '''Maneuverability Profile:''' | : '''Maneuverability Profile:''' {{{Maneuver-Profile|Poor}}} | ||
<h2 class="bestiary">Offense</h2> | <h2 class="bestiary">Offense</h2> | ||
: '''Weapon Ranges:''' | : '''Weapon Ranges:''' | ||
::* '''Close Range:''' | ::* '''Close Range:''' {{{Close-Range|1 - 2}}} | ||
::* '''Medium Range:''' | ::* '''Medium Range:''' {{{Medium-Range|3 - 4}}} | ||
::* '''Long Range:''' | ::* '''Long Range:''' {{{Long-Range|5 - 6}}} | ||
: '''Quick Attack:''' +CMB (Siege Dmg) notes | : '''Quick Attack:''' +CMB (Siege Dmg) notes | ||
Line 45: | Line 45: | ||
: '''Standard Attack:''' +CMB (Siege Dmg) notes | : '''Standard Attack:''' +CMB (Siege Dmg) notes | ||
: '''Action Points:''' | : '''[[Universal_Monster_Rules#Action_Points_.28Monsters.29|Action Points]]:''' {{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}ActionPoints}}|0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | ||
<h2 class="bestiary">Special Abilities</h2> | <h2 class="bestiary">Special Abilities</h2> | ||
: '''Swift Actions:''' | : '''Swift Actions:''' | ||
::* Quick Attack | |||
::* Focus Action | |||
::: (used for: additional facing changes, firing outside of forward firing arc, activating special abilities) | |||
: '''Standard Actions:''' | : '''Standard Actions:''' | ||
::* Standard Attack | |||
::* Double Move | |||
<h2 class="bestiary">Combat Tactics</h2> | <h2 class="bestiary">Combat Tactics</h2> | ||
: {{{Combat-Tactics|-}}} | |||
<h2 class="bestiary">Out of Combat</h2> | <h2 class="bestiary">Out of Combat</h2> | ||
: {{{Out-Of-Combat|-}}} | |||
<h2 class="bestiary">Rewards</h2> | <h2 class="bestiary">Rewards</h2> | ||
: '''XP:''' | : '''XP:''' {{#Expr:{{MonsterXP|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}XP}}|1}}}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} {{#if:{{{XP-Notes|}}}|{{#!: | ||
:* {{{XP-Notes|}}} | |||
}} | |||
|}} | |||
: '''Salvage:''' | : '''Salvage:''' Sell value of {{#Expr: {{MonsterTreasure|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Salvage}}|1}}}} gp. {{#if: {{{Role|}}}|({{{Role}}} role included.)|}} {{#if:{{{Salvage-Notes|}}}|{{#!: | ||
:* {{{Salvage-Notes|}}} | |||
}} | |||
|}} | |||
<br><br> | |||
<small><nowiki>*</nowiki> - indicates value has been adjusted from the base value for the bogey's CR.</small> |
Revision as of 15:45, 5 February 2017
Bogey Name (CR -)
? - Medium - ?
- No description found.
General
- Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
- Init: +0
- Senses:
- Perception: +0
Defense
- CMD: 0
- Durability: 1
- Saving Throws: Bogeys (and all vehicles) always succeed on all saving throws.
- Vehicle DR: -
- Crew DR: -
Movement
- Speed: 3 squares
- Maneuverability Profile: Poor
Offense
- Weapon Ranges:
- Close Range: 1 - 2
- Medium Range: 3 - 4
- Long Range: 5 - 6
- Quick Attack: +CMB (Siege Dmg) notes
- Standard Attack: +CMB (Siege Dmg) notes
Special Abilities
- Swift Actions:
- Quick Attack
- Focus Action
- (used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
- Standard Actions:
- Standard Attack
- Double Move
Combat Tactics
- -
Out of Combat
- -
Rewards
- XP: 0
- Salvage: Sell value of 0 gp.
* - indicates value has been adjusted from the base value for the bogey's CR.