Template:Bogey: Difference between revisions
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: '''Quick Attack:''' {{ | : '''Quick Attack:''' {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 2|2x|1x}} {{{Quick-Attack-Name|Auxiliary Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Quick-Attack-Nudge-CMB|}}}|{{{Quick-Attack-Nudge-CMB|}}}|0}}}}{{#ifexpr:{{{Quick-Attack-Nudge-CMB|}}}|<nowiki>*</nowiki>|}} {{D6-Dmg|transcludesection={{#expr: {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 3|{{Bogey_Triple_Siege_Damage|transcludesection={{{CR}}}}}|{{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 2|{{Bogey_Double_Siege_Damage|transcludesection={{{CR}}}}}|{Bogey_Normal_Siege_Damage|transcludesection={{{CR}}}}}}}}} + {{#if: {{{Quick-Attack-Nudge-Siege-Dmg|}}}|{{{Quick-Attack-Nudge-Siege-Dmg|}}}|}}}}}}{{#ifexpr:{{{Quick-Attack-Nudge-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} {{#if:{{{Quick-Attack-Notes|}}}| {{{Quick-Attack-Notes}}}|}} | ||
#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > | : '''Standard Attack:''' {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} > 1|2x|1x}} {{{Standard-Attack-Name|Main Battery Weapons}}} +{{#expr:{{MonsterCMB|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Standard-Attack-Nudge-CMB|}}}|{{{Standard-Attack-Nudge-CMB|}}}|0}}}}{{#ifexpr:{{{Standard-Attack-Nudge-CMB|}}}|<nowiki>*</nowiki>|}} {{D6-Dmg|transcludesection={{#expr: {{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 3|{{Bogey_Triple_Siege_Damage|transcludesection={{{CR}}}}}|{{#ifexpr: {{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}DmgMult}}|1}} = 2|{{Bogey_Double_Siege_Damage|transcludesection={{{CR}}}}}|{Bogey_Normal_Siege_Damage|transcludesection={{{CR}}}}}}}}} + {{#if: {{{Standard-Attack-Nudge-Siege-Dmg|}}}|{{{Standard-Attack-Nudge-Siege-Dmg|}}}|}}}}}}{{#ifexpr:{{{Standard-Attack-Nudge-Siege-Dmg|}}}|<nowiki>*</nowiki>|}} {{#if:{{{Standard-Attack-Notes|}}}| {{{Standard-Attack-Notes}}}|}} | ||
: '''[[Universal_Monster_Rules#Action_Points_.28Monsters.29|Action Points]]:''' {{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}ActionPoints}}|0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | : '''[[Universal_Monster_Rules#Action_Points_.28Monsters.29|Action Points]]:''' {{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}ActionPoints}}|0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} |
Revision as of 22:37, 6 February 2017
Bogey Name (CR -)
? - Medium - ?
- No description found.
General
- Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
- Init: +0
- Senses:
- Perception: +0
Defense
- CMD: 0
- Durability: 1
- Vehicle DR: -
- Crew DR: -
- Special Defenses:
- Immune to critical hits
- Immune to most status conditions (but not forced movement)
- Always succeeds on all saving throws (including harmless or beneficial effects)
- Special Limitations:
- Cannot make attacks of opportunity
- Cannot take immediate actions
- Does not threaten squares
- Cannot flank
- Cannot inflict critical hits
Movement
- Speed: 3 squares
- Maneuverability Profile: Poor
Offense
- Weapon Ranges:
Close Range: 1 - 2 Medium Range: 3 - 4 Long Range: 5 - 6
- Quick Attack: 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". 0}}
- Standard Attack: 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". 0}}
Special Abilities
- Swift Actions:
- Quick Attack
- Focus Action
- (used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
- Standard Actions:
- Standard Attack
- Double Move
Combat Tactics
- -
Out of Combat
- -
Rewards
- XP: 0
- Salvage: Sell value of 0 gp.
* - indicates value has been adjusted from the base value for the bogey's CR.