Template:Bogey: Difference between revisions
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::* Quick Attack | ::* Quick Attack | ||
::* Focus Action | ::* Focus Action | ||
::: (used for: additional facing changes, firing outside of forward firing arc, activating special abilities) | ::: (used for: additional facing changes, firing outside of forward firing arc, activating special abilities){{#ifeq:{{{Ability-1-Action Type|empty}}}|Swift|{{#!: | ||
::* | |||
}} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action Type|empty}}}|Swift|{{#!: | |||
::* | |||
}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action Type|empty}}}|Swift|{{#!: | |||
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}} {{{Ability-9-Name|}}}|}}}} | |||
: '''Standard Actions:''' | : '''Standard Actions:''' | ||
::* Standard Attack | ::* Standard Attack | ||
::* Double Move | ::* Double Move{{#ifeq:{{{Ability-1-Action Type|empty}}}|Standard|{{#!: | ||
::* | |||
{{ | }} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action Type|empty}}}|Standard|{{#!: | ||
::* | |||
}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action Type|empty}}}|Standard|{{#!: | |||
::* | |||
}} {{{Ability-9-Name|}}}|}}}}{{ | |||
#ifeq:{{{Hide-Role-Reminder-1}}}|Y||{{Bogey Role|transcludesection={{{Role}}}Reminder1}} | #ifeq:{{{Hide-Role-Reminder-1}}}|Y||{{Bogey Role|transcludesection={{{Role}}}Reminder1}} | ||
}}{{ | }}{{ |
Revision as of 23:21, 6 February 2017
Bogey Name (CR -)
? - Medium - ?
- No description found.
General
- Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
- Init: +0
- Senses:
- Perception: +0
Defense
- CMD: 0
- Durability: 1
- Vehicle DR: -
- Crew DR: -
- Special Defenses:
- Immune to critical hits
- Immune to most status conditions (but not forced movement)
- Always succeeds on all saving throws (including harmless or beneficial effects)
- Special Limitations:
- Cannot make attacks of opportunity
- Cannot take immediate actions
- Does not threaten squares
- Cannot flank
- Cannot inflict critical hits
Movement
- Speed: 3 squares
- Maneuverability Profile: Poor
Offense
- Weapon Ranges:
Close Range: 1 - 2 Medium Range: 3 - 4 Long Range: 5 - 6
- Quick Attack: 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
- Standard Attack: 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
Special Abilities
- Swift Actions:
- Quick Attack
- Focus Action
- (used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
- Standard Actions:
- Standard Attack
- Double Move
Combat Tactics
- -
Out of Combat
- -
Rewards
- XP: 0
- Salvage: Sell value of 0 gp.
* - indicates value has been adjusted from the base value for the bogey's CR.