Template:MonsterStrongAgainst: Difference between revisions
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| Animal-6 = | | Animal-6 = | ||
| Construct-1 = {{#!: | | Construct-1 = {{#!: | ||
::* (Construct 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ::* (Construct 1) '''''Immune:''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ||
}} | }} | ||
| Construct-2 = {{#!: | | Construct-2 = {{#!: | ||
::* (Construct 2) '''Immune:''' disease, poison, ability damage, ability drain, energy drain | ::* (Construct 2) '''''Immune:''''' disease, poison, ability damage, ability drain, energy drain | ||
}} | }} | ||
| Construct-3 = {{#!: | | Construct-3 = {{#!: | ||
::* (Construct 3) '''Immune:''' death effects, necromancy effects, sleep effects | ::* (Construct 3) '''''Immune:''''' death effects, necromancy effects, sleep effects | ||
}} | }} | ||
| Construct-4 = {{#!: | | Construct-4 = {{#!: | ||
::* (Construct 4) '''Immune:''' nonlethal damage | ::* (Construct 4) '''''Immune:''''' nonlethal damage | ||
}} | }} | ||
| Construct-5 = {{#!: | | Construct-5 = {{#!: | ||
::* (Construct 5) '''Immune:''' paralysis, stunning, fatigue, exhaustion | ::* (Construct 5) '''''Immune:''''' paralysis, stunning, fatigue, exhaustion | ||
}} | }} | ||
| Construct-6 = {{#!: | | Construct-6 = {{#!: | ||
::* (Construct 6) '''Immune:''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ::* (Construct 6) '''''Immune:''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ||
}} | }} | ||
| Dragon-1 = {{#!: | | Dragon-1 = {{#!: | ||
::* (Dragon 1) '''Immune:''' magical sleep, paralysis | ::* (Dragon 1) '''''Immune:''''' magical sleep, paralysis | ||
}} | }} | ||
| Dragon-2 = {{#!: | | Dragon-2 = {{#!: | ||
::* (Dragon 2) '''Immune:''' sonic | ::* (Dragon 2) '''''Immune:''''' sonic | ||
}} | }} | ||
| Dragon-3 = {{#!: | | Dragon-3 = {{#!: | ||
::* (Dragon 3) '''Immune:''' fear | ::* (Dragon 3) '''''Immune:''''' fear | ||
}} | }} | ||
| Dragon-4 = | | Dragon-4 = | ||
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| Dragon-6 = | | Dragon-6 = | ||
| Elemental-1 = {{#!: | | Elemental-1 = {{#!: | ||
::* (Elemental 1) '''Hardened (½ damage):''' precision damage, critical hits | ::* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits | ||
}} | }} | ||
| Elemental-2 = {{#!: | | Elemental-2 = {{#!: | ||
::* (Elemental 2) '''Immune:''' bleed, paralysis, poison, sleep effects, and stunning. | ::* (Elemental 2) '''''Immune:''''' bleed, paralysis, poison, sleep effects, and stunning. | ||
}} | }} | ||
| Elemental-3 = | | Elemental-3 = | ||
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| Monstrous Humanoid-6 = | | Monstrous Humanoid-6 = | ||
| Ooze-1 = {{#!: | | Ooze-1 = {{#!: | ||
::* (Ooze 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait) | ::* (Ooze 1) '''''Immune:''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait) | ||
}} | }} | ||
| Ooze-2 = {{#!: | | Ooze-2 = {{#!: | ||
::* (Ooze 2) '''Immune:''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight | ::* (Ooze 2) '''''Immune:''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight | ||
}} | }} | ||
| Ooze-3 = {{#!: | | Ooze-3 = {{#!: | ||
::* (Ooze 3) '''Immune:''' poison, sleep, polymorph, paralysis, stunning | ::* (Ooze 3) '''''Immune:''''' poison, sleep, polymorph, paralysis, stunning | ||
}} | }} | ||
| Ooze-4 = {{#!: | | Ooze-4 = {{#!: | ||
::* (Ooze 4) '''Immune:''' flanking, critical hits | ::* (Ooze 4) '''''Immune:''''' flanking, critical hits | ||
}} | }} | ||
| Ooze-5 = {{#!: | | Ooze-5 = {{#!: | ||
::* (Ooze 5) '''Hardened (½ damage):''' precision damage | ::* (Ooze 5) '''''Hardened (½ damage):''''' precision damage | ||
}} | }} | ||
| Ooze-6 = | | Ooze-6 = | ||
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| Outsider-6 = | | Outsider-6 = | ||
| Plant-1 = {{#!: | | Plant-1 = {{#!: | ||
::* (Plant 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait) | ::* (Plant 1) '''''Immune:''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait) | ||
}} | }} | ||
| Plant-2 = {{#!: | | Plant-2 = {{#!: | ||
::* (Plant 2) '''Immune:''' poison, sleep, polymorph, paralysis, stunning | ::* (Plant 2) '''''Immune:''''' poison, sleep, polymorph, paralysis, stunning | ||
}} | }} | ||
| Plant-3 = {{#!: | | Plant-3 = {{#!: | ||
::* (Plant 3) '''Immune:''' Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait) | ::* (Plant 3) '''''Immune:''''' Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait) | ||
}} | }} | ||
| Plant-4 = | | Plant-4 = | ||
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| Protean-6 = | | Protean-6 = | ||
| Swarm-1 = {{#!: | | Swarm-1 = {{#!: | ||
::* (Swarm 1) '''Hardened (½ damage):''' Slashing and Piercing weapons | ::* (Swarm 1) '''''Hardened (½ damage):''''' Slashing and Piercing weapons | ||
}} | }} | ||
| Swarm-2 = {{#!: | | Swarm-2 = {{#!: | ||
::* (Swarm 2) '''Immune:''' Critical Hits and Flanking | ::* (Swarm 2) '''''Immune:''''' Critical Hits and Flanking | ||
}} | }} | ||
| Swarm-3 = {{#!: | | Swarm-3 = {{#!: | ||
::* (Swarm 3) '''Immune:''' Trips, Grapples and Bull Rushes | ::* (Swarm 3) '''''Immune:''''' Trips, Grapples and Bull Rushes | ||
}} | }} | ||
| Swarm-4 = {{#!: | | Swarm-4 = {{#!: | ||
::* (Swarm 4) '''Immune:''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score). | ::* (Swarm 4) '''''Immune:''''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score). | ||
}} | }} | ||
| Swarm-5 = | | Swarm-5 = | ||
| Swarm-6 = | | Swarm-6 = | ||
| Troop-1 = {{#!: | | Troop-1 = {{#!: | ||
::* (Troop 1) '''Immune:''' flanking (but NOT critical hits or precision damage) | ::* (Troop 1) '''''Immune:''''' flanking (but NOT critical hits or precision damage) | ||
}} | }} | ||
| Troop-2 = {{#!: | | Troop-2 = {{#!: | ||
::* (Troop 2) '''Immune:''' any attack which targets CMD | ::* (Troop 2) '''''Immune:''''' any attack which targets CMD | ||
}} | }} | ||
| Troop-3 = {{#!: | | Troop-3 = {{#!: | ||
::* (Troop 3) '''Immune:''' any spell which targets a specific number of creatures, except mind-affecting spells | ::* (Troop 3) '''''Immune:''''' any spell which targets a specific number of creatures, except mind-affecting spells | ||
}} | }} | ||
| Troop-4 = | | Troop-4 = | ||
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| Troop-6 = | | Troop-6 = | ||
| Undead-1 = {{#!: | | Undead-1 = {{#!: | ||
::* (Undead 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ::* (Undead 1) '''''Immune:''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) | ||
}} | }} | ||
| Undead-2 = {{#!: | | Undead-2 = {{#!: | ||
::* (Undead 2) '''Immune:''' disease, poison, ability damage, ability drain, energy drain | ::* (Undead 2) '''''Immune:''''' disease, poison, ability damage, ability drain, energy drain | ||
}} | }} | ||
| Undead-3 = {{#!: | | Undead-3 = {{#!: | ||
::* (Undead 3) '''Immune:''' death effects, necromancy effects, sleep effects | ::* (Undead 3) '''''Immune:''''' death effects, necromancy effects, sleep effects | ||
}} | }} | ||
| Undead-4 = {{#!: | | Undead-4 = {{#!: | ||
::* (Undead 4) '''Immune:''' non-lethal damage | ::* (Undead 4) '''''Immune:''''' non-lethal damage | ||
}} | }} | ||
| Undead-5 = {{#!: | | Undead-5 = {{#!: | ||
::* (Undead 5) '''Immune:''' paralysis, stunning, fatigue, exhaustion | ::* (Undead 5) '''''Immune:''''' paralysis, stunning, fatigue, exhaustion | ||
}} | }} | ||
| Undead-6 = {{#!: | | Undead-6 = {{#!: | ||
::* (Undead 6) '''Immune:''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ::* (Undead 6) '''''Immune:''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) | ||
}} | }} | ||
| Vermin-1 = {{#!: | | Vermin-1 = {{#!: | ||
::* (Vermin 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait) | ::* (Vermin 1) '''''Immune:''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait) | ||
}} | }} | ||
| Vermin-2 = | | Vermin-2 = |