Skills: Difference between revisions
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If the result of your skill check is equal to or greater than the difficulty class (or DC) of the task you are attempting to accomplish, you succeed. If it is less than the DC, you fail. Some tasks have varying levels of success and failure depending on how much your check is above or below the required DC. Some skill checks are opposed by the target's skill check. When making an opposed skill check, the attempt is successful if your check result exceeds the result of the target. | If the result of your skill check is equal to or greater than the difficulty class (or DC) of the task you are attempting to accomplish, you succeed. If it is less than the DC, you fail. Some tasks have varying levels of success and failure depending on how much your check is above or below the required DC. Some skill checks are opposed by the target's skill check. When making an opposed skill check, the attempt is successful if your check result exceeds the result of the target. | ||
A result of a natural 1 on the die roll for a skill check always | ===Natural Ones and Twenties On Skill Checks=== | ||
A result of a natural 1 on the die roll for a skill check always fails, even in a case where your skill bonus is higher than the DC you are attempting before adding the die roll. This means there is always a 5% chance of failing any skill roll. You can never be so good at a skill that you can't make a mistake sometimes. | |||
A result in a natural 20 on die roll of a skill check grants you a +5 critical bonus to the skill check's result. Note that a natural 20 result does ''NOT'' cause a skill check to automatically succeed. | |||
A result in a natural 20 on die roll of a skill check | |||
===Skill Check DC's=== | ===Skill Check DC's=== |