Spells: Difference between revisions
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If you're a bard or sorcerer, you can select any spell you know, provided you are capable of casting spells of that level or higher. | If you're a bard or sorcerer, you can select any spell you know, provided you are capable of casting spells of that level or higher. | ||
===The Action of Casting a Spell=== | |||
*You must have the spell available to you, ie, you haven't forgotten to memorize it or already used it up without recovering it somehow. | |||
*Casting a spell almost always requires a Standard action. Some combat or defensive spells (Feather Fall, for example) are immediate actions. Spells with one or more metamagic feats are bumped up to take full round actions, but they're generally Worth It. | |||
*To cast a spell, you must be able to speak (if the spell has a verbal component), gesture (if it has a somatic component), and manipulate the material components or focus (if any). Additionally, you must concentrate to cast a spell. | *To cast a spell, you must be able to speak (if the spell has a verbal component), gesture (if it has a somatic component), and manipulate the material components or focus (if any). Additionally, you must concentrate to cast a spell. | ||
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*Once you've cast a prepared spell, you can't cast it again until you prepare it again. (If you've prepared multiple copies of a single spell, you can cast each copy once.) If you're a bard or sorcerer, casting a spell counts against your daily limit for spells of that spell level, but you can cast the same spell again if you haven't reached your limit. | *Once you've cast a prepared spell, you can't cast it again until you prepare it again. (If you've prepared multiple copies of a single spell, you can cast each copy once.) If you're a bard or sorcerer, casting a spell counts against your daily limit for spells of that spell level, but you can cast the same spell again if you haven't reached your limit. | ||
===Range of a Spell=== | |||
*'''Personal Range'''' This spell only affects you, and can't even be placed in a magic item. | |||
*'''Touch Range''' This spell affects one or more things that you can reach out and touch with your body. This usually means they can touch you back (such as by attacking you) unless you've Taken Steps to avoid such things. | |||
*'''Cones or Bursts''' This spell affects everything in an area which must be adjacent to your space by at least one edge or corner. Every creature and/or object in the area, partially or fully, may be affected to some extent by the spell. | |||
*'''Close Range''' This spell affects things within a distance from your space of 25 feet plus five feet per two full caster levels you possess when casting. At fifth level, a close range spell reaches out 50 feet. Read the spell itself for what it does when it gets to where it's going. | |||
*'''Medium Range''' This spell affects things within a distance from your space of 100 feet plus ten feet per full caster level you possess when casting. At fifth level, a close range spell reaches out 150 feet. Read the spell itself for what it does when it gets to where it's going. | |||
*'''Long Range''' This spell affects things within a distance from your space of 200 feet plus ten feet per full caster level you possess when casting. At fifth level, a close range spell reaches out 250 feet. Read the spell itself for what it does when it gets to where it's going. | |||
*'''Unlimited''' This spell can potentially reach anywhere at all, as long as it's on the same plane of existence. This is a very powerful and rare effect! Usually used for movement, not damage, because, wow. | |||
*'''Defined Range''' This spell has its range defined in the spell itself. This might be a small distance in feet, or a very long distance in miles, or even how manay planes of existence it can skip over to get where its going. Refer to the spell description for details. | |||
==Arcane Spells== | ==Arcane Spells== |