Acrobatics: Difference between revisions
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==General Skill Uses== | |||
You can keep your balance while traversing narrow or treacherous surfaces. You can also dive, flip, jump, and roll, avoiding attacks and confusing your opponents. At very high levels of skill, you can attempt such incredible feats as walking on a spiderweb, or fighting in the top of a windblown bamboo grove. | You can keep your balance while traversing narrow or treacherous surfaces. You can also dive, flip, jump, and roll, avoiding attacks and confusing your opponents. At very high levels of skill, you can attempt such incredible feats as walking on a spiderweb, or fighting in the top of a windblown bamboo grove. | ||
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'''Special:''' If you have at least 5 ranks in Acrobatics, you gain a +3 dodge bonus to AC when [[Types_of_Actions#Fighting_Defensively|fighting defensively]] instead of the usual +2, and a +6 dodge bonus to AC when taking the [[Types_of_Actions#Total_Defense|total defense]] action instead of the usual +4. | '''Special:''' If you have at least 5 ranks in Acrobatics, you gain a +3 dodge bonus to AC when [[Types_of_Actions#Fighting_Defensively|fighting defensively]] instead of the usual +2, and a +6 dodge bonus to AC when taking the [[Types_of_Actions#Total_Defense|total defense]] action instead of the usual +4. | ||
==Tumble== | ===Tumble=== | ||
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}} | }} | ||
==Cross Narrow Surfaces== | ===Cross Narrow Surfaces=== | ||
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==Long Jump== | ===Long Jump=== | ||
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==High Jump== | ===High Jump=== | ||
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==Mitigate Falling Damage== | ===Mitigate Falling Damage=== | ||
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==Hop Up== | ===Hop Up=== | ||
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==Dive Into Water== | ===Dive Into Water=== | ||
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==Light Step (Epic)== | ===Light Step (Epic)=== | ||
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==Astounding Leap (Epic)== | ===Astounding Leap (Epic)=== | ||
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==Walk On Water (Epic)== | ===Walk On Water (Epic)=== | ||
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==Walk on Gaseous Surface (Epic)== | ===Walk on Gaseous Surface (Epic)=== | ||
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==Balance On Hair-Thin Surface (Epic)== | ===Balance On Hair-Thin Surface (Epic)=== | ||
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