Acrobatics: Difference between revisions
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| Core-Skill = Acrobatics | | Core-Skill = Acrobatics | ||
| Benefit = You can leave a threatened square without provoking an attack of opportunity from an enemy by tumbling, using Acrobatics. When moving in this way, you move at half speed. | | Benefit = You can leave a threatened square without provoking an attack of opportunity from an enemy by tumbling, using Acrobatics. When moving in this way, you move at half speed. This affects the whole move action, not just the squares in which you are avoiding attacks of opportunity. | ||
If you use an ability which includes movement, such as charge, you may reduce its speed by half to incorporate tumbling into the ability. | If you use an ability which includes movement, such as charge, you may reduce its speed by half to incorporate tumbling into the ability. If you choose to both ''tumble'' and [[clamber]] in the same move action, your movement is only halved once for both actions (i.e. not quartered). However, difficult terrain in your path still costs twice as much movement to move into, out of your already-halved speed. | ||
Tumble may not be used to move through an enemy's space (see [[Overrun]]), nor may it be used to move into a larger enemy's internal spaces (see [[Clamber]]). | Tumble may not be used to move through an enemy's space (see [[Overrun]]), nor may it be used to move into a larger enemy's internal spaces (see [[Clamber]]). |