Red Sails: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
The empyrean vault's core was sundered by some powerful force centuries ago, shattering it into a million pieces. But fragments of the shattered city were recently discovered, hovering over the waters north of the Skaellig Spear current, their powerful magicks unfaltering.  
The empyrean vault's core was sundered by some powerful force centuries ago, shattering it into a million pieces. But fragments of the shattered city were recently discovered, hovering over the waters north of the Skaellig Spear current, their powerful magicks unfaltering.  


Each of the three kingdoms hopes to be the first to lay claim to the relics and artifacts that must surely be hidden in the ruins, and the first nation to lay claim to them might become the new gods of the Silath Tyr.
Each of the three kingdoms hopes to be the first to lay claim to the relics and artifacts that must surely be hidden in the ruins, and the first nation to do so may just become a new race of gods, themselves.


Welcome to ''Red Sails'', a campaign setting for tales of high-seas swashbuckling and derring-do.
Welcome to ''Red Sails'', a campaign setting of high-seas swashbuckling, uncharted mysteries, and derring-do.

Revision as of 21:34, 27 April 2017

The slave mines of Carcassus

The three kingdoms of Fontaigne, Ottovar, and Alden are sending their greatest champions to the Silath Tyr, an uncivilized region along the coast of the Northern Sea. They have come to claim the treasures within the ruins of an empyrean vault, a massive sky city of a race of exiled gods.

The empyrean vault's core was sundered by some powerful force centuries ago, shattering it into a million pieces. But fragments of the shattered city were recently discovered, hovering over the waters north of the Skaellig Spear current, their powerful magicks unfaltering.

Each of the three kingdoms hopes to be the first to lay claim to the relics and artifacts that must surely be hidden in the ruins, and the first nation to do so may just become a new race of gods, themselves.

Welcome to Red Sails, a campaign setting of high-seas swashbuckling, uncharted mysteries, and derring-do.