Languages: Difference between revisions
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All races may learn any of these languages at character creation if they have a high enough Intelligence score to qualify for bonus languages. | All races may learn any of these languages at character creation if they have a high enough Intelligence score to qualify for bonus languages. | ||
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! Basic Language || Pronunciation || Language Of: || Description | |||
|- | |||
| Common || kah-mun || Most civilized races || A constructed language that is easy to learn, borrowing from many languages | |||
|- | |||
| Dwarven || dwor-vin || Dwarves || A booming language with long vowels, meant to carry through the deep tunnels | |||
|- | |||
| Elven || ehl-vin || Elves || A pleasant-sounding language with few labials or stops | |||
|- | |||
| Gnomish || noh-mish || Gnomes || A language that excels at discussing complex or intricate ideas | |||
|- | |||
| Halfling || hah-fling || Halflings || A rapid-fire language that sounds joyful, even when angry | |||
|- | |||
| Orcish || or-kish || Orcs || A guttural, harsh language, with short abrupt words | |||
|- | |||
| Tengu || Tehn-goo || Tengu || A language that is rife with plays on words, ambiguities, and synonyms | |||
|} | |||
===Advanced Starting Languages=== | ===Advanced Starting Languages=== |