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| [[Category:Magic Items]] | | [[Category:Magic Items]] |
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| {| class="ep-default sortable" style="text-align:left" width="90%" | | {| class="ep-default sortable" style="text-align:left" width="95%" |
| |- style="Background:#DEB887; Color:#000;" | | |- |
| ! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description | | ! width="15%" | Magic Item Name || width="8%" | Slot || width="10%" | Cost || width="10%" | Aura || Description |
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| | [[Ring of Spell Knowledge (Magic Item)|Ring of Spell Knowledge]] || varies || Ring || When worn by a sorcerer or other spontaneous caster, allows wearer to "know" an additional spell | | | [[Ring of Protection +1 (Magic Item)|Ring of Protection +1]] || {{:Ring of Protection +1 (Magic Item)|transcludesection=Slot}} || {{:Ring of Protection +1 (Magic Item)|transcludesection=Price}} || {{:Ring of Protection +1 (Magic Item)|transcludesection=Aura}} || {{:Ring of Protection +1 (Magic Item)|transcludesection=ShortDesc}} |
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| | [[Ring of Protection (Magic Item)|Ring of Protection]] || varies || Ring || Grants wearer a deflection bonus to AC
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| | [[Ring of Wizardry (Magic Item)|Ring of Wizardry]] || varies || Ring || The wearer's arcane spells per day are doubled for one specific spell level.
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| | [[Dungeon Ring, Prisoner's (Magic Item)|Dungeon Ring, Prisoner's]] || 250 || Ring || When put on someone's finger by someone wearing a Jailor's ring, this cursed ring allows the Jailor to know the wearer's whereabouts at all times
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| | [[Ring of Arcane Signets (Magic Item)|Ring of Arcane Signets]] || 1,000 || Ring || Becomes a signet appropriate to the wearer, and wearer can cast Arcane Mark at will
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| | [[Ring of the Grasping Grave (Magic Item)|Ring of the Grasping Grave]] || 2,000 || Ring || Wearer can make a melee touch attack against an undead, preventing it from being healed by negative energy for 1d4 rounds
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| | [[Ring of Feather Falling (Magic Item)|Ring of Feather Falling]] || 2,200 || Ring || Activates Feather Fall spell automatically after the wearer falls 5 or more feet
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| | [[Ring of Climbing (Magic Item)|Ring of Climbing]] || 2,500 || Ring || Grants wearer a +5 competence bonus to Movement checks to climb
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| | [[Ring of Jumping (Magic Item)|Ring of Jumping]] || 2,500 || Ring || Grants wearer a +5 competence bonus to Acrobatics checks made to perform long or high jumps
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| | [[Ring of Sustenance (Magic Item)|Ring of Sustenance]] || 2,500 || Ring || Wearer needs only 2 hours of sleep per night and is kept fed and nourished by the magic of the ring.
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| | [[Ring of Swimming (Magic Item)|Ring of Swimming]] || 2,500 || Ring || Grants wearer a +5 competence bonus to Swim checks
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| | [[Ring of Ferocious Action (Magic Item)|Ring of Ferocious Action]] || 3,000 || Ring || Wearer may ignore the Rattled condition up to 5 times per day as a free action
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| | [[Ring of Counterspells (Magic Item)|Ring of Counterspells]] || 4,000 || Ring || Allows wearer to store 1 spell up to 6th level in ring, and if that spell is cast upon the wearer, automatically counterspells that spell
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| | [[Ring of Maniacal Devices (Magic Item)|Ring of Maniacal Devices]] || 5,000 || Ring || Grants wearer a +5 competence bonus to Disable Device and Profession (Trapsmith) checks
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| | [[Ring of Rat Fangs (Magic Item)|Ring of Rat Fangs]] || 5,000 || Ring || Grants wearer a bite attack as a primary attack
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| | [[Ring of Sacred Mistletoe (Magic Item)|Ring of Sacred Mistletoe]] || 6,000 || Ring || Wearer can cast Shillelegh once per day, and if wearer has Woodland Stride class ability, can move through magically created or manipulated plants
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| | [[Ring of Swarming Stabs (Magic Item)|Ring of Swarming Stabs]] || 6,000 || Ring || Twice per day, when wearer is flanking an enemy, can deal 1d6 sneak attack damage as a swift action
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| | [[Ring of Forcefangs (Magic Item)|Ring of Forcefangs]] || 8,000 || Ring || Negates any force spell or spell-like effect targeting the wearer, who can release the absorbed force effects as magic missiles
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| | [[Ring of Mind Shielding (Magic Item)|Ring of Mind Shielding]] || 8,000 || Ring || wearer becomes immune to detect thoughts, discern lies, and any attempt to magically discern her alignment.
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| | [[Ring of Strength Sapping (Magic Item)|Ring of Strength Sapping]] || 8,000 || Ring || Once per day as a swift action, wearer can inflict strength damage with an unarmed strike, and gain some strength for 1 minute
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| | [[Ring of Force Shield (Magic Item)|Ring of Force Shield]] || 8,500 || Ring || Wearer can create a shield of force (+2 shield bonus to AC), or dismiss it as free actions
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| | [[Ring of the Ram (Magic Item)|Ring of the Ram]] || 8,600 || Ring || Wearer can deal damage and perform a bull rush on an enemy up to 30 feet away (using the ring's Maneuver Offense)
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| | [[Scholar's Ring (Magic Item)|Scholar's Ring]] || 8,700 || Ring || Wearer understands any written or spoken language, and gains a +5 competence bonus on Knowledge (History) checks.
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| | [[Ring of Climbing, Improved (Magic Item)|Ring of Climbing, Improved]] || 10,000 || Ring || Grants wearer a +10 competence bonus to Movement checks to climb
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| | [[Ring of Curing (Magic Item)|Ring of Curing]] || 10,000 || Ring || When casting healing spells, all level dependent maximums of the healing granted increase by +2. Does not increase wearer's effective caster level
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| | [[Ring of Foe Focus (Magic Item)|Ring of Foe Focus]] || 10,000 || Ring || Wearer can gain a +2 bonus to AC and saving throws against attacks made by a single enemy she can see, on command
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| | [[Ring of Jumping, Improved (Magic Item)|Ring of Jumping, Improved]] || 10,000 || Ring || Grants wearer a +10 competence bonus to Acrobatics checks made to perform long or high jumps
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| | [[Ring of Ki Mastery (Magic Item)|Ring of Ki Mastery]] || 10,000 || Ring || Wearer can store up to 2 ki points in the ring, and while ki is stored, grants bonuses to the wearer
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| | [[Ring of Revelation, Lesser (Magic Item)|Ring of Revelation, Lesser]] || 10,000 || Ring || Wearer can cast Glitterdust five times per day
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| | [[Ring of Swimming, Improved (Magic Item)|Ring of Swimming, Improved]] || 10,000 || Ring || Grants wearer a +10 competence bonus to Swim checks
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| | [[Ring of Animal Friendship (Magic Item)|Ring of Animal Friendship]] || 10,800 || Ring || Wearer can cast Charm Animal at will
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| | [[Ring of Transposition (Magic Item)|Ring of Transposition]] || 10,800 || Ring || Once per day, the wearer can swap places with the wearer of the bonded ring, as the Dimension Door spell, on command
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| | [[Ring of Tactical Precision (Magic Item)|Ring of Tactical Precision]] || 11,000 || Ring || Grants wearer a +5 competence bonus to Profession (Soldier), and can be imbued with a teamwork feat for 24 hours, granting the wearer use of that feat
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| | [[Ring of the Sophisticate (Magic Item)|Ring of the Sophisticate]] || 11,000 || Ring || Once per day, wearer can cast Locate Creature or Locate object, and at will, wearer can locate nearest pub, bar or watering hole
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| | [[Decoy Ring (Magic Item)|Decoy Ring]] || 12,000 || Ring || Makes wearer invisible automatically when wearer withdraws or becomes helpless, and sends illusory copies of the wearer running off in different directions
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| | [[Ring of Craft Magic (Magic Item)|Ring of Craft Magic]] || 12,000 || Ring || Wearer can use Spellcraft in place of a Profession skill to identify an item, and may expend a spell to gain a bonus to a single Profession check
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| | [[Ring of Ectoplasmic Invigoration (Magic Item)|Ring of Ectoplasmic Invigoration]] || 12,000 || Ring || Wearer gains ability to cast Restoration and False Life spells, once each per day
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| | [[Ring of Energy Resistance, Minor (Magic Item)|Ring of Energy Resistance, Minor]] || 12,000 || Ring || Grants 10 points of ER to one basic energy type (fire, cold, acid, electricity or sonic) chosen at creation
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| | [[Ring of the Troglodyte (Magic Item)|Ring of the Troglodyte]] || 12,000 || Ring || Twice per day, the wearer can emit a stench in a 10 foot area, sickening creatures in its radius
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| | [[Steelhand Circle (Magic Item)|Steelhand Circle]] || 12,000 || Ring || Grants unarmed strikes the Sunder weapon property for up to 5 non-consecutive minutes per day. Once per day, has a 50% chance ot negate a crit
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| | [[Ring of Chameleon Power (Magic Item)|Ring of Chameleon Power]] || 12,700 || Ring || Grants wearer a +10 competence bonus to Stealth checks, and the ability to cast Disguise Self at will on command
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| | [[Ring of the Sea Strider (Magic Item)|Ring of the Sea Strider]] || 14,000 || Ring || Wearer gains a Swim speed of 30, and once per day, can cast Dimension Door, but the start and end points must be in water
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| | [[Ring of Retribution (Magic Item)|Ring of Retribution]] || 15,000 || Ring || Once per day, wearer can cause ring to explode, dealing 10d6 fire damage to all creatures (including wearer) in a 30 foot radius
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| | [[Ring of Water Walking (Magic Item)|Ring of Water Walking]] || 15,000 || Ring || Wearer is continually under the effect of a Water Walk spell
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| | [[Dungeon Ring, Jailer's (Magic Item)|Dungeon Ring, Jailer's]] || 16,000 || Ring || Grants the wearer constant awareness of the distance and location of anyone wearing a bonded Prisoner's Ring
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| | [[Ring of Revelation, Greater (Magic Item)|Ring of Revelation, Greater]] || 16,000 || Ring || Wearer can see invisibility, as the spell, and can cast Glitterdust three times per day
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| | [[Ring of Inner Fortitude, Minor (Magic Item)|Ring of Inner Fortitude, Minor]] || 18,000 || Ring || Allows wearer to ignore ability damage, or penalties based on ability scores up to -2, and ability drain up to -1
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| | [[Ring of Spell Storing, Minor (Magic Item)|Ring of Spell Storing, Minor]] || 18,000 || Ring || Wearer can store and cast up to 3 levels of spells from the ring
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| | [[Ring of Energy Shroud (Magic Item)|Ring of Energy Shroud]] || 19,500 || Ring || Once per day, wearer can negate one attack which deals a common energy type (fire, cold, acid, sonic or electricity) and turn it into an Elemental Aura of that type
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| | [[Ring of Arcane Mastery (Magic Item)|Ring of Arcane Mastery]] || 20,000 || Ring || Grants wearer a number of benefits to improve Arcane spells and spellcasting | |
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| | [[Ring of Invisibility (Magic Item)|Ring of Invisibility]] || 20,000 || Ring || Grants the wearer the ability to cast Invisibility as the spell
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| | [[Ring of Revelation, Superior (Magic Item)|Ring of Revelation, Superior]] || 24,000 || Ring || Wearer can see invisibility, cast Glitterdust three times per day, and cast Arcane Sight once per day.
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| | [[Ring of Evasion (Magic Item)|Ring of Evasion]] || 25,000 || Ring || Grants the wearer the Evasion ability
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| | [[Ring of X-Ray Vision (Magic Item)|Ring of X-Ray Vision]] || 25,000 || Ring || Grants the wearer the ability to see through solid matter on command
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| | [[Ring of Blinking (Magic Item)|Ring of Blinking]] || 27,000 || Ring || Grants the wearer the ability to cast the Blink spell at will
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| | [[Ring of Energy Resistance, Major (Magic Item)|Ring of Energy Resistance, Major]] || 28,000 || Ring || Grants 20 points of ER to one basic energy type (fire, cold, acid, electricity or sonic) chosen at creation
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| | [[Ring of the Ecclesiarch (Magic Item)|Ring of the Ecclesiarch]] || 28,500 || Ring || Grants a +5 competence bonus to Diplomacy and Knowledge (Religion) checks, the ability to cast Prayer and Enter Image once per day, and other stuff
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| | [[Ring of Return (Magic Item)|Ring of Return]] || 33,600 || Ring || Wearer can link ring to a space as a move action up to 3 times per day, and teleport to a linked space within 100 feet as a swift action
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| | [[Ring of Freedom of Movement (Magic Item)|Ring of Freedom of Movement]] || 40,000 || Ring || Wearer is continually under the effect of a Freedom of Movement spell
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| | [[Ring of Inner Fortitude, Major (Magic Item)|Ring of Inner Fortitude, Major]] || 42,000 || Ring || Allows wearer to ignore ability damage, or penalties based on ability scores up to -4, and ability drain up to -2
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| | [[Ring of Energy Resistance, Greater (Magic Item)|Ring of Energy Resistance, Greater]] || 44,000 || Ring || Grants 30 points of ER to one basic energy type (fire, cold, acid, electricity or sonic) chosen at creation
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| | [[Ring of Delayed Doom (Magic Item)|Ring of Delayed Doom]] || 45,000 || Ring || Wearer can delay onset of any effect which has a saving throw for 1 minute per gem used. Ring has 9 gems, and is expended when the last gem is used.
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| | [[Ring of Friend Shield (Magic Item)|Ring of Friend Shield]] || 50,000 || Ring || Mated to a similar ring, this ring allows the wearer to cast Shield Other on the wearer of its mated pair, with no range limitation
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| | [[Ring of Shooting Stars (Magic Item)|Ring of Shooting Stars]] || 50,000 || Ring || Grants the wearer a number of light and electricity spells usable depending on whether the wearer is standing in light or darkness
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| | [[Ring of Spell Storing (Magic Item)|Ring of Spell Storing]] || 50,000 || Ring || Wearer can store and cast up to 5 levels of spells from the ring
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| | [[Ring of Continuation (Magic Item)|Ring of Continuation]] || 56,000 || Ring || Extends the duration of a 'range: personal' spell to 24 hours, assuming its original duration was at least 10 minutes/level to begin with
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| | [[Ring of Inner Fortitude, Greater (Magic Item)|Ring of Inner Fortitude, Greater]] || 66,000 || Ring || Allows wearer to ignore ability damage, or penalties based on ability scores up to -6, and ability drain up to -3
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| | [[Spiritualist Rings (Magic Item)|Spiritualist Rings]] || 70,000 || Ring || Wearer can cast Speak with Dead and Spectral Hand three times per day, gains Ghost Touch on weapons wielded, and a bonus to saves against positive or negative energy damage
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| | [[Ring of Telekinesis (Magic Item)|Ring of Telekinesis]] || 75,000 || Ring || Grants the wearer the ability to cast Telekenesis at will on command
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| | [[Ring of Regeneration (Magic Item)|Ring of Regeneration]] || 90,000 || Ring || The wearer regenerates 1 point of damage per round, is immune to Bleed and Bruised conditions, and can regrow lost limbs
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| | [[Ring of Spell Turning (Magic Item)|Ring of Spell Turning]] || 100,000 || Ring || Grants the wearer the ability to cast Spell Turning three times per day on command, reflecting 9 spell levels' worth of spells that target the wearer
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| | [[Ring of Three Wishes (Magic Item)|Ring of Three Wishes]] || 120,000 || Ring || Grants the wearer the ability to cast Wish three times, after which the ring is expended
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| | [[Ring of Djinni Calling (Magic Item)|Ring of Djinni Calling]] || 125,000 || Ring || Allows the wearer to summon a Djinn for up to 1 hour per day
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| | [[Ring of Elemental Command (Magic Item)|Ring of Elemental Command]] || 200,000 || Ring || Grants a number of abilities depending on which element the ring is attuned to, and makes it easier for the wearer to fight creatures from the plane of that element
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| | [[Ring of Spell Storing, Major (Magic Item)|Ring of Spell Storing, Major]] || 200,000 || Ring || Wearer can store and cast up to 10 levels of spells from the ring
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