Hold Person (Sorcerer/Wizard Spell): Difference between revisions
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| Cleric = 2 | | Cleric = 2 | ||
| Druid = | | Druid = | ||
| Paladin = | | Paladin = 2 | ||
| Ranger = | | Ranger = | ||
| Sorcerer/Wizard = 3 | | Sorcerer/Wizard = 3 | ||
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|enchantment (compulsion) [mind-affecting] | | School|[[enchantment]] (compulsion) [[Spells#.5BDescriptor.5D|[mind-affecting]]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime|1 standard action | | CastTime|1 [[standard action]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target|one humanoid creature | | Target|one [[Humanoid Traits|humanoid]] creature | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save|WILL negates; see text | | Save|[[WILL]] negates; see text | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 44: | Line 44: | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = The subject becomes [[paralyzed]] and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown. | | Description = The subject becomes [[paralyzed]] and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke [[attacks of opportunity]]. A winged creature who is [[paralyzed]] cannot flap its wings and falls. A swimmer can't [[swim]] and may drown. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Paralyzes one humanoid for 1 round/level, with a saving throw each round. | | ShortDesc|[[paralyzed|Paralyzes]] one [[Humanoid Traits|humanoid]] for 1 round/level, with a [[saving throw]] each round. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed = N | ||
}} | }} |
Revision as of 18:28, 12 June 2017
- Level: Bard 2, Cleric 2, Paladin 2, Sorcerer/Wizard 3
- School: enchantment (compulsion) [mind-affecting]
Casting
- Casting Time: 1 standard action
- Components: V, S, F/DF (a small, straight piece of iron)
Effect
- Range: medium (100 ft. + 10 ft./level)
- Target or Area: one humanoid creature
- Duration: 1 round/level (D); see text
- Saving Throw: WILL negates; see text
Save DC: - - Spell Resistance: Yes
Description
- The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |