Summon Monster II (Sorcerer/Wizard Spell): Difference between revisions
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| Description = This spell functions like [[Summon Monster I (Spell)]], except that you can summon one creature from the [[Table:_Summon_Monster#Summon_Monster_II|2nd-level]] list or 1d3 creatures of the same kind from the [[Table:_Summon_Monster#Summon_Monster_I|1st-level]] list. | | Description = This spell functions like [[Summon Monster I (Spell)]], except that you can summon one creature from the [[Table:_Summon_Monster#Summon_Monster_II|2nd-level]] list or 1d3 creatures of the same kind from the [[Table:_Summon_Monster#Summon_Monster_I|1st-level]] list. | ||
:A | :A [[summon]]ed monster cannot [[summon]] or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be [[summon]]ed into an environment that cannot support them. Creatures [[summon]]ed using this spell cannot use spells or [[spell-like abilities]] that duplicate spells with expensive material [[components]] (such as [[Wish (Spell)]]). | ||
:When you use a | :When you use a [[summon]]ing spell to [[summon]] a creature with an [[alignment]] or [[elemental subtype]], it is a spell of that type. Creatures on [[Table: Summon Monster]] marked with an "*" are [[summon]]ed with the [[Celestial Creature]] template if you are good, the [[Entropic Creature]] template if you are chaotic, the [[Fiendish Creature]] template if you are evil, or the [[Resolute Creature]] template if you are lawful; you may choose any if you are neutral. Creatures marked with an (*) always have an [[alignment]] that matches yours, regardless of their usual alignment. [[Summon]]ing these creatures makes the [[summon]]ing [[alignment]]. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc| | | ShortDesc|[[Summon]]s extra-planar creature to fight for you. | ||
}}</onlyinclude> | }}</onlyinclude> | ||