Warping (Melee Weapon Magic Property): Difference between revisions

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* '''Aura''' strong conjuration; '''CL''' 26th; '''Weight''' —
* '''Aura''' strong conjuration; '''CL''' 26th; '''Weight''' —


When the wielder of a warping weapon declares a full attack action, this triggers the warping power of this weapon.  After any successful strike against an enemy made during a full attack, the wielder may teleport up to sixty feet with the caveat that they must make a melee attack against a foe when they arrive.  This power may be used once per encounter.  Thus, the warping weapon may move once per encounter in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.
When the wielder of a warping weapon declares a full attack action, this triggers the warping power of this weapon.  After any successful strike against an enemy made during a full attack, the wielder may teleport up to sixty feet with the caveat that they must make a melee attack against a foe when they arrive.  This power may be used once per encounter, and is adjudicated similarly to dimension door as regards line of effect/line of sight.  Thus, the warping weapon may move once per encounter in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.


* ''Craft Magic Arms and Armor, dimension door''
* ''Craft Magic Arms and Armor, dimension door''

Revision as of 05:12, 30 October 2013

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Warping
  • Price: +5 bonus
  • Aura strong conjuration; CL 26th; Weight

When the wielder of a warping weapon declares a full attack action, this triggers the warping power of this weapon. After any successful strike against an enemy made during a full attack, the wielder may teleport up to sixty feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per encounter, and is adjudicated similarly to dimension door as regards line of effect/line of sight. Thus, the warping weapon may move once per encounter in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.

  • Craft Magic Arms and Armor, dimension door