Symbol of Healing (Spell): Difference between revisions

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| Description =This spell functions as [[Symbol of Death (Spell)]], except all creatures within 60 feet of the ''Symbol of Healing'' instead are bathed in [[positive energy]] and heal 2d8 points + 1 point of damage per [[caster level]] (maximum +15). [[Undead]] and other creatures harmed by [[positive energy]] instead take 2d8 points of damage + 1 point per [[caster level]] (maximum +15); a [[WILL]] save reduces this damage by half. A creature can only be healed or harmed by the symbol once in any 24-hour period. Once triggered, the symbol remains active for 10 minutes per caster level.
| Description =This spell functions as [[Symbol of Death (Spell)]], except all creatures within 60 feet of the ''Symbol of Healing'' instead are bathed in [[positive energy]] and heal 2d8 points + 1 point of damage per [[caster level]] (maximum +15). [[Undead]] and other creatures harmed by [[positive energy]] instead take 2d8 points of damage + 1 point per [[caster level]] (maximum +15); a [[WILL]] save reduces this damage by half. A creature can only be healed or harmed by the symbol once in any 24-hour period. Once triggered, the symbol remains active for 10 minutes per caster level.


:''Symbol of Healing'' can be made permanent with a [[Permanency (Spell)]] by a caster of 10th level or higher for the cost of 10,000 gp.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 05:14, 2 August 2017

Level: Cleric 3Paladin 4
School: conjuration (healing)

Casting

Casting Time: 10 minutes
Components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp)

Effect

Range: 0 ft.; see text
Target or Area: one symbol
Duration: see text
Saving Throw: WILL half (harmless) (see text)
Save DC: -
Spell Resistance: Yes

Description

This spell functions as Symbol of Death (Spell), except all creatures within 60 feet of the Symbol of Healing instead are bathed in positive energy and heal 2d8 points + 1 point of damage per caster level (maximum +15). Undead and other creatures harmed by positive energy instead take 2d8 points of damage + 1 point per caster level (maximum +15); a WILL save reduces this damage by half. A creature can only be healed or harmed by the symbol once in any 24-hour period. Once triggered, the symbol remains active for 10 minutes per caster level.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30