Hold Person (Sorcerer/Wizard Spell): Difference between revisions
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m (Text replacement - "\| Reviewed = (.*) " to "| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | Reviewed|$1 <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> }}</onlyinclude> ") |
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Enchantment]] | ||
}}</onlyinclude> (compulsion) [[Spells#.5BDescriptor.5D|[mind-affecting]]] | }}</onlyinclude> (compulsion) [[Spells#.5BDescriptor.5D|[mind-affecting]]] | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Medium | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Combat | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save|[[WILL]] | | Save|[[WILL]] partial; see text | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|Strong | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|Yes | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = The subject becomes [[ | | Description = The subject becomes [[Paralyzed]] and freezes in place. It is aware and breathes normally but cannot take any actions, even speech until it expends a [[Full-Round Action]] and a [[Move Action]] to end the condition. If a creature successfully saves against the spell, it is still [[Paralyzed]], but must only expend a [[Move Action]] to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't [[swim]] and may drown. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Paralyzes one humanoid for | | ShortDesc|Paralyzes one humanoid creature for a little over a round. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 21:11, 4 March 2018
- Level: Bard 2, Cleric 2, Paladin 2, Sorcerer/Wizard 3
- School: Enchantment (compulsion) [mind-affecting]
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, F/DF (a small, straight piece of iron)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: one Humanoid creature
- Duration: Until the end of the current encounter (only castable during combat)
- Saving Throw: WILL partial; see text
Save DC: 10 + caster stat modifier + 1/2 caster level - Spell Resistance: Yes
Description
- The subject becomes Paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech until it expends a Full-Round Action and a Move Action to end the condition. If a creature successfully saves against the spell, it is still Paralyzed, but must only expend a Move Action to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |