Tenacious Survivor (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:




| Benefit=When you are killed by hit point damage, your soul lingers in your body for a number of rounds equal to your Constitution bonus. You are still dead, but a creature can make an [[Skills,_Saves_and_Ability_Checks|Easy DC]] [[Heal]] check for your level as a standard action to realize that you can still be saved. You can be healed by magic as if you were alive. If you are healed enough hit points that you would no longer be dead, you are alive again, but you gain one negative level as if you were raised from the dead.
| Benefit=When you are killed by hit point damage, your soul lingers in your body for a number of rounds equal to your Constitution bonus. You are still dead, but a creature can make an [[Skill DC|Easy DC]] [[Heal]] check for your level as a standard action to realize that you can still be saved. You can be healed by magic as if you were alive. If you are healed enough hit points that you would no longer be dead, you are alive again, but you gain one negative level as if you were raised from the dead.





Revision as of 13:03, 5 March 2018


Your spirit lingers long after any others would have passed on.

Prerequisites: Con 13, Diehard (Feat), Endurance (Feat)

Benefit: When you are killed by hit point damage, your soul lingers in your body for a number of rounds equal to your Constitution bonus. You are still dead, but a creature can make an Easy DC Heal check for your level as a standard action to realize that you can still be saved. You can be healed by magic as if you were alive. If you are healed enough hit points that you would no longer be dead, you are alive again, but you gain one negative level as if you were raised from the dead.