Talk:Skills: Difference between revisions
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* Use Magic Device | * Use Magic Device | ||
* Warfare | * Warfare | ||
== Proposed Change - Skill Mastery Levels == | |||
Replace [[Skill Focus (Feat)]], and [[Skill Focus, Epic (Feat)]] with '''Skill Expert (Feat)''', '''Skill Specialist (Feat)''', and '''Skill Prodigy (Feat)''' . | |||
===Mastery Levels=== | |||
* '''Untrained''' | |||
:* stat bonus only to checks, cannot ever get a result higher than 20. | |||
:* Critically fail on a natural 1, or by being 5 lower than DC | |||
:* cannot critically succeed on a 20. | |||
* '''Trained''' | |||
:* requires at least 1 rank in the skill | |||
:* allows checks to critically succeed on a 20 (getting +5 to total result). | |||
:* allows checks to go over 20 | |||
* '''Expert''' | |||
:* requires Skill Expert feat | |||
:* some classes and races can get expert in a skill without the feat, and at fewer ranks | |||
:* feat grants +2 feat bonus to the skill (doesn't scale) | |||
:* no longer critically fail on a natural 1, only if you are 5 lower than DC | |||
:* critically succeed on a 19-20 (getting +5 to total result) | |||
:* some skills may offer new skill uses at this level | |||
* '''Specialist''' | |||
:* requires Skill Specialist feat and a minimum number of ranks (11) | |||
:* some classes and races can get specialist level in a skill without the feat, and at fewer ranks | |||
:* feat grants +2 feat bonus to the skill (doesn't scale) | |||
:* crit on an 18-20 (getting +7 to total result) | |||
:* new skill uses available (current epic only stuff?) | |||
* '''Prodigy''' | |||
:* requires Skill Prodigy feat and a minimum number of ranks (21) | |||
:* some classes and races may allow Prodigy level in a skill without first purchasing Skill Focus and Skill Mastery, and at fewer ranks. | |||
:* feat grants +1 feat bonus to the skill (doesn't scale) | |||
:* crit on a 17-20 (getting +10 to total result) | |||
:* new skill uses available (the really GOOD stuff - Champions level stuff) |
Revision as of 21:21, 11 April 2018
Skill Bonuses
- skill basis (automatic/passive) — +1 to +9
- magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
- feats:
- skill focus feat — +1 to +5
- less dedicated feats — +1 to +3
- tertiary feats — +1
- racial traits or class feature
- major trait or major class feature — +1 to +4
- minor trait or lesser class feature — +1 to +2
Specific Skill Bonuses
- weapon qualities — +2 to one or more combat maneuvers.
Skills available per primary Stat
Str:
- Might
- Naturalism
- Piloting (based on ship class)
- Warfare
Con:
- Divinity
- Piloting (based on ship class)
- Reason
- Warfare
Dex:
- Acrobatics
- Disable Device
- Escape Artist
- Movement
- Naturalism
- Piloting (based on ship class)
- Sleight of Hand
- Spellcraft
- Spycraft
- Stealth
Int:
- Knowledge (Arcana)
- Knowledge (Deep History)
- Knowledge (Dungeoneering)
- Knowledge (Engineering)
- Knowledge (Geography)
- Knowledge (History)
- Knowledge (Local)
- Knowledge (Logic)
- Knowledge (Nature)
- Knowledge (Nobility)
- Knowledge (Planes)
- Knowledge (Religion)
- Linguistics
- Piloting (based on ship class)
- Reason
- Spellcraft
- Spycraft
Wis:
- Barter
- Divinity
- Heal
- Naturalism
- Perception
- Piloting (based on ship class)
- Profession (all)
- Reason
- Sense Motive
- Survival
Cha:
- Bluff
- Diplomacy
- Disguise
- Divinity
- Handle Animal
- Intimidate
- Perform (all)
- Piloting (based on ship class)
- Spellcraft
- Spycraft
- Use Magic Device
- Warfare
Proposed Change - Skill Mastery Levels
Replace Skill Focus (Feat), and Skill Focus, Epic (Feat) with Skill Expert (Feat), Skill Specialist (Feat), and Skill Prodigy (Feat) .
Mastery Levels
- Untrained
- stat bonus only to checks, cannot ever get a result higher than 20.
- Critically fail on a natural 1, or by being 5 lower than DC
- cannot critically succeed on a 20.
- Trained
- requires at least 1 rank in the skill
- allows checks to critically succeed on a 20 (getting +5 to total result).
- allows checks to go over 20
- Expert
- requires Skill Expert feat
- some classes and races can get expert in a skill without the feat, and at fewer ranks
- feat grants +2 feat bonus to the skill (doesn't scale)
- no longer critically fail on a natural 1, only if you are 5 lower than DC
- critically succeed on a 19-20 (getting +5 to total result)
- some skills may offer new skill uses at this level
- Specialist
- requires Skill Specialist feat and a minimum number of ranks (11)
- some classes and races can get specialist level in a skill without the feat, and at fewer ranks
- feat grants +2 feat bonus to the skill (doesn't scale)
- crit on an 18-20 (getting +7 to total result)
- new skill uses available (current epic only stuff?)
- Prodigy
- requires Skill Prodigy feat and a minimum number of ranks (21)
- some classes and races may allow Prodigy level in a skill without first purchasing Skill Focus and Skill Mastery, and at fewer ranks.
- feat grants +1 feat bonus to the skill (doesn't scale)
- crit on a 17-20 (getting +10 to total result)
- new skill uses available (the really GOOD stuff - Champions level stuff)