Miscellaneous Equipment: Difference between revisions
Jump to navigation
Jump to search
Line 451: | Line 451: | ||
Pickpocket's clothes are nearly identical to common clothes, except that they have a number of small pockets hidden around inside them, granting you a +4 circumstance bonus to a Sleight of Hand check to hide a small weapon or object on your person. They are functional and well-made, but not fancy. As with wearing common clothing, pickpocket's clothes let you blend in easily with the common folk (taking no penalties), but make you easy to spot in richer areas (-4 circumstance penalty to [[Stealth]], [[Bluff]] and [[Diplomacy]] when interacting with people of a [[Lifestyle#Wealthy|Wealthy lifestyle]] or greater. Pickpocket's clothes are built to last, often surviving a year of constant wear, or more, before requiring patches, new seams or wearing out altogether. They are designed to be worn in any season, which really just means they're too cold in the winter and too hot in the summer. | Pickpocket's clothes are nearly identical to common clothes, except that they have a number of small pockets hidden around inside them, granting you a +4 circumstance bonus to a Sleight of Hand check to hide a small weapon or object on your person. They are functional and well-made, but not fancy. As with wearing common clothing, pickpocket's clothes let you blend in easily with the common folk (taking no penalties), but make you easy to spot in richer areas (-4 circumstance penalty to [[Stealth]], [[Bluff]] and [[Diplomacy]] when interacting with people of a [[Lifestyle#Wealthy|Wealthy lifestyle]] or greater. Pickpocket's clothes are built to last, often surviving a year of constant wear, or more, before requiring patches, new seams or wearing out altogether. They are designed to be worn in any season, which really just means they're too cold in the winter and too hot in the summer. | ||
===Coat, Fancy (Formal)=== | ===Coat, Fancy (Formal)=== |