Sonic: Difference between revisions

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#REDIRECT [[Damage_and_Resistance#Energy_Damage]]
{{Dmg-Type
 
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|energy
  <!-- Values: energy, physical -->
}}</onlyinclude>
 
| Abundance=<onlyinclude>{{#ifeq:{{{transcludesection|Abundance}}}
| Abundance|common
  <!-- Values: common, uncommon, rare -->
}}</onlyinclude>
 
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|Sonic damage is damage caused by extremely loud noises, or by noises of a particular harmonic frequency that disrupt the target's body.  Sonic damage can be particularly harmful to creatures or structures with a crystalline structure, but is just generally harmful to everything.
}}</onlyinclude>
 
}}

Latest revision as of 18:04, 12 July 2018

energy, common

Sonic damage is damage caused by extremely loud noises, or by noises of a particular harmonic frequency that disrupt the target's body. Sonic damage can be particularly harmful to creatures or structures with a crystalline structure, but is just generally harmful to everything.