Wind Wall (Sorcerer/Wizard Spell)
- Level: Cleric 3, Druid 3, Ranger 2, Sorcerer/Wizard 3
- School: Abjuration
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (A tiny fan and an exotic feather, worth 1 gp.)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: One wall segment five feet wide and ten feet tall per ten caster levels, 2 at 11th, 3 at 21st, and 4 at 31st.
- Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
- Saving Throw: No saving throw granted
Save DC: - - Spell Resistance: Yes
Description
- You speak is rapid, gusty cadence, vigorously fanning a feather in you hands, directing the wind thus created to form a small, intense, sustained blast where you wish it. A vertical curtain of wind appears, vapor and dust fountaining. It is intensely compressed, only a few inches in depth, yet still of considerable strength.
- This roaring blast moves vertically as seen by the caster, and remains fixed for the duration. It is of strength sufficient to blow away any bird smaller than an eagle, or tear papers and similar materials from unsuspecting hands. (The caster may make a Caster Check against the Maneuver Defense of creatures affected, to see if any light eligible objects are affected.) Size Tiny and smaller flying creatures cannot pass through the barrier. Loose materials and cloth garments fly upward when caught in a Wind Wall.
- Arrows and bolts from any direction that pass through a wind wall are deflected upward and take a -2 penalty to hit, while any other normal ranged weapon passing through the wall takes a -1 to-hit. (A giant-thrown boulder, a siege engine projectile, and other massive ranged weapons are not affected.) Gases, most gaseous breath weapons, and creatures in Gaseous Form (Spell) cannot pass through the wall (although it is no barrier to incorporeal creatures).
- While the wall must be vertical, you can shape it in any continuous path along the ground that you like. It is possible to create cylindrical or square wind walls to enclose specific points. If cast multiple times, several castings can be 'joined together' to create longer or taller walls. Each five foot long and ten foot tall segment created can be placed side to side or above an existing segment.
- Wind wall does not block line of sight. It does break line of effect for objects small enough to be tossed upwards by the spell (as detailed above), but larger objects, and creatures sized-small or larger, still have line of effect. Fireball, for example, is blocked, but Contagious Flames is not.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |