Cloudkill (Sorcerer/Wizard Spell)
- Level: Sorcerer/Wizard 5
- School: Conjuration (creation)
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: cloud spreads in 20-ft. radius, 20 ft. high
- Duration: 1 min/lvl
- Saving Throw: FORT partial; see text
Save DC: - Spell Resistance: No
Description
- This spell generates a bank of fog, similar to a Fog Cloud (Spell), except that its vapors are yellowish green and poisonous. These vapors automatically kill any living creature with 3 or fewer HD (no save). A living creature with 4 to 6 HD is slain unless it succeeds on a FORT save (in which case it takes 1d4 points of Constitution damage on your turn each round while in the cloud).
- A living creature with 6 or more HD takes 1d4 points of Constitution damage on your turn each round while in the cloud (a successful FORT save halves this damage). Holding one's breath doesn't help, but creatures immune to poisons are unaffected by the spell.
- Unlike a Fog Cloud (Spell), the Cloudkill moves away from you at 10 feet per round, rolling along the surface of the ground.
- Figure out the Cloud's new spread each round based on its new point of origin, which is 10 feet farther away from the point of origin where you cast the spell.
- Because the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings. It cannot penetrate liquids, nor can it be cast underwater.
- This spell is subject to dispersal by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect with a Dispersing Spell's squares of effect are dispelled, but all other squares reamin. GM's adjudicate all unusual circumstances.
- Dispersing Spells include Dispersing ({{#dpl:|category = Dispersing|mode = inline|inlinetext = , }}), and any other effects the GM rules as dispersing gases, fogs, mists, etc.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |