Pirate's Eyepatch +4
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[[Image:Pirates Eyepatch +1|450x450px|right|{{#if:Pirates Eyepatch +1|Pirates Eyepatch +4]]
Pirates Eyepatch +4
CL 15 Eyes Slot Item • Moderate Pirates Eyepatch +1
- Cost: 35,500 gp
- Weight: .1 lbs.
- Family: [[Pirates Eyepatch +1]]
A Pirates Eyepatch +4 adds Immune to Blind versus normal sight, as do all such items. In addition, it:
- Reduces the Physical Actions Penalty of Wind and/or Heavy Rain by -4.
- Grants the wearer a Lesser Swim speed of 60 feet. Going overboard to attack is no longer a death sentence!
- Grants the wearer a Brachiating speed of 30 feet. Swinging about the rigging is now second nature!
- Grants the wearer the Treacherous Strike ability. Activating Treacherous Strike is a Free Action that cannot be used in the same round as any other damage boosting item that requires a Free Action. As a free action, it must be used during your turn, and activating it allows the effect to last until the end of your current turn. For this item, Treacherous Strike allows you to add your current highest Base Attack Bonus number, from any character class you have access to, to the damage done by up to three attacks per encounter, as long as those attacks are made with a flanking bonus. If you can get your foe in a bind with one of your allies, you can hurt them worse.
The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.
- Creation: Creator (Feat), Bailiwick Check (DC 40 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 17,750 gp (minus cost of symbolic item).