Hydrazine
Description
Name: Hydrazine Instoff
Class: Alchemist 6
Race: Male Human
Height: 5'7"
Weight: 165 lbs
Hair: Unnaturally Bright Red
Eyes: Fluorescent Green
Alignment: CG
Languages: Common, Ancient Lelnian, Latin, Infernal, Celestial
XP: 54,687/56,000
Background: Hydrazine Background
Abilities
Ability | Score | Modifier | Damaged | Current |
---|---|---|---|---|
Str | 10 | Mutagen 14 | +2 | |
Dex | 20 (16 + 2 + 2 magic) | +5 | ||
Con | 11 (13 - 2) | |||
Int | 21 (16 + 2 + 2 magic) | +5 | Mutagen 19 | +4 |
Wis | 14 | +2 | ||
Cha | 10 |
HP: 11 + (4 + 1) + (3 + 1) + (2 + 1) + (1 +1) + (2 + 1) + (4 + 1) = 33
- Mutagen +16 = 49
- Damage:
Initiative: +5
Speed: 30
Defenses
AC: 10 + 6 Armor + 5 Dex + 1 Deflect = 22
- Mutagen +2 natural = 24
Touch: 10 + 5 Dex + 1 Deflect = 16
Flat-footed: 10 + 6 Armor + 1 Deflect = 17
- Mutagen +2 natural = 19
Saves
Fortitude: 5 + 0 con + 1 magic = 6 (+4 poison)
- Mutagen +1 = 7
Reflex: 5 + 5 dex + 1 magic = 11
- Mutagen +1 = 12
Will: 2 + 2 wis + 1 magic = 5
- Mutagen -1 = 4
Attacks
BAB: +4
CMB: 4 + 5 Dex = +9
CMD: 10 + 4 BAB + 5 Dex = +19
Weapon | Attack Bonus | Damage | Critical | Range | Ammunition |
---|---|---|---|---|---|
Bomb | +4 +5 dex +1 circumstance +1 feat= +11 | 3d6+5 | - | 20 | |
Bomb with +1 sling | +4 +5 dex +1 magic = +10 | 3d6+5 | - | 30 | |
Dagger | +4 melee, +4 +5 dex = +9 ranged | 1d4 | 19-20/x2 | 10 | 2 |
+1 Sling | +4 +5 dex +1 magic = +10 | 1d4+1, 1d6+1 bullet, 1d8+1 dural, 1 groaning, smoke | 19-20/x2 | 50 bullets, 28 dural, 60 groaning, 30 smoke | 30 bullets, 10 dural, 5 groaning, 5 smoke |
Light Crossbow | +4 +5 dex = +9 | 1d8 | 19-20/x2 | 80 | 30 |
Mutagen claw (2) | +6 +2 = +8 | 1d6+2 | 20 |
Feats
Trait:
Feat (human bonus): Extra_Discovery - Frost_Bomb
Feat (1st): Point-Blank_Shot
Feat (3rd): Precise_Shot
Feat (5th): Weapon_Focus - thrown bombs
Class Features
Alchemy
Bomb 3d6+5 Splash (8) DC 18 (lvl + int per day) 11 /day (8 used)
Brew potion
Mutagen
Throw Anything
Tweaking File
Discovery (2nd) Precise_Bombs
Discovery (4th) Explosive_Bomb
Discovery (6th) Breath_Weapon_Bomb
Fetish - Essence of Coercion
Racial Abilities
Bonus Feat
Extra Skill Points
Skills
+4 class +5 int +1 human = 10/level
Skill | Total Bonus | Ranks | Stat Bonus | Other |
---|---|---|---|---|
Acrobatics | 9 | 4 | 5 | |
Appraise | 10 | 2 | 5 | +3 Class |
Bluff | 0 | |||
Climb | 0 | 0 | ||
Craft Alchemy | 14 | 6 | 5 | +3 Class |
Diplomacy | 0 | |||
Disable Device | 14 | 6 | 5 | +3 class |
Disguise | 0 | |||
Escape Artist | 5 | 5 | ||
Fly | 10 | 2 | 5 | +3 class |
Handle Animal | 0 | 0 | ||
Heal | 7 | 2 | 2 | +3 Class |
Intimidate | 0 | |||
Knowledge Arcana | 14 | 6 | 5 | +3 class |
Knowledge Nature | 14 | 6 | 5 | +3 class |
Linguistics | 5 | 5 | ||
Perception | 11 | 6 | 2 | +3 Class |
Ride | 5 | 5 | ||
Sense Motive | 2 | 2 | ||
Sleigh of Hand | 14 | 6 | 5 | +3 Class |
Spellcraft | 14 | 6 | 5 | +3 class |
Stealth | 5 | 5 | ||
Survival | 7 | 2 | 2 | +3 Class |
Swim | 0 | |||
Use Magical Device | 9 | 6 | +3 Class |
Items
Clothes - plain clothes - Dress Explorers Outfit
Extract Book with Formulae
+2 Mithral Chain Shirt
+1 Ring of Protection
12 Acid vials
Light Crossbow
30 bolts
2 Daggers
Backpack
Blank Journal, ink, ink pen, charcoal, chalk
Waterskin
2573 gp
10 days good rations
Headband of Vast Intelligence +2
Belt of Dexterity +2
Cloak of Resistance +1
Sling +1
Scrolls
- Darkvision
- Lesser Restoration
Wand of cure light wounds
Formulae
Spells: 1:4+2 2:3+1
Formulae Book
Lvl 1
- Bomber's Eye
- Cure Light Wounds
- Detect Undead
- Enlarge Person
- Expeditious Retreat
- Shield
- Targeted Bomb Admixture
- True Strike
Lvl 2
Formulae Prepared
Lvl 1
- Targeted Bomb Admixture
- True Strike
- Enlarge Person
- Shield (used)
- Exped. Retreat
- Detect Undead
Lvl 2
- Levitate
- Vomit Swarm
- Resist Energy (used)
- Barkskin (used)