Smash (Feat)
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Smash
You can attack objects as well as creatures by using a Charge Maneuver, and gain bonuses from Heavy armor.
Prerequisites: Str 13, Power Attack, base attack +1, Heavy Armor
Benefit: While wearing heavy armor with which you are proficient, and executing a charge, you may declare an unattended object of size Tiny or larger, including doors and walls, to be your target. If you hit, you may add your Heavy armor AC bonus and shield AC bonus (if any) to a Strength check to attempt to break the object. If you successfully Bull Rush a foe, you can push him back an additional 5 feet for every 5 full points of armor bonus and shield bonus you have (drop any fractions). Magical enhancement bonuses to armor and shield that are placed upon your armor and shield add to these rolls, assuming they have been designated to improve the AC of the armor or shield (some dweomermetals allow enhancement bonuses to be spent on non-AC enhancements).
Normal: You may only target creatures with a charge attack, not unattended objects.