Drider Husk Harvester
Drider Husk Harvester (Heavy Role) (CR 13)
Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.
<insert descriptive text here>
GENERAL
CR 13 Hit Dice 19
XP 51,200 (heavy role included)
LE, Large, Aberration
Init +6; Senses darkvision 120 ft, low-light 60 ft, Perception +20
DEFENSE
AC 34, touch 20, flat-footed 30 (+8 armor, +4 dex, +6 natural, +6 deflection)
hp 590 (heavy role included)
Fort +12, Ref +16, Will +12
Aura: -
SR: -
Special Defenses: -
Immunities: -
Weaknesses: -
OFFENSE
Speed 40 ft., Climb 50 ft
Space / Reach: 10 ft. / 10 ft.
Single Melee 2 x Drider's Claws +19 (2d8+15/x2) + Drider Poison
Full Melee 4 x Drider's Claws +19 (2d8+15/x2) + Drider Poison
Ranged None, but see
Special Attacks <copy from source; only list ability names here; describe below>
Action Points 1 (Heavy Role Included)
STATISTICS
Str XX, Dex XX, Con XX, Int XX, Wis XX, Cha XX <copy from source>
Base Atk +13; CMB +22; CMD 30
Feats <pick one or two thematically relevant feats; avoid complicated ones.>
Skills <choose only if relevant, values around 1.5 x creature’s CR>
Languages <copy from source>
SPECIAL ABILITIES
<special abilities should have a save DC 22>
<special attack damage (standard action): 7d6>
<special attack damage (aoe’s, swift actions or inflicting status effects): 3d6+2>
- <ability name>
<ability description>
- <ability name>
<ability description>
TREASURE
sell value of approximately 22,500 gp (Heavy Role included)
COMBAT TACTICS
<describe typical actions taken during combat here>