Talk:Skills
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Skills available per primary Stat
Str:
- Drover
- Naturalism
- Movement
- Might
- Profession(Blacksmith)
- Profession(Miner)
- Profession(Sailor)
- Profession(Weaponsmith)
- Profession(Woodcutter)
- Warfare
Con:
- Divinity
- Profession(Armorsmith)
- Profession(Butcher)
- Profession(Farmer)
- Profession(Mason)
- Profession(Soldier)
- Profession(Tanner)
- Reason
- Warfare
Dex:
- Acrobatics
- Disable Device
- Escape Artist
- Naturalism
- Profession(Bookbinder)
- Profession(Bowyer)
- Profession(Carpenter)
- Profession(Cobbler)
- Profession(Glass Smith)
- Profession(Jewelsmith)
- Profession(Locksmith)
- Profession(Trapsmith)
- Sleight of Hand
- Spellcraft
- Spycraft
- Stealth
Int:
- Knowledge (Arcana)
- Knowledge (Deep History)
- Knowledge (Dungeoneering)
- Knowledge (Engineering)
- Knowledge (Geography)
- Knowledge (History)
- Knowledge (Local)
- Knowledge (Logic)
- Knowledge (Nature)
- Knowledge (Nobility)
- Knowledge (Planes)
- Knowledge (Religion)
- Linguistics
- Profession(Alchemist)
- Profession(Engineer)
- Profession(Leathersmith)
- Profession(Librarian)
- Profession(Scrivener)
- Reason
- Spellcraft
- Spycraft,
Wis:
- Barter
- Divinity
- Heal
- Naturalism
- Perception
- Profession(Barrister)
- Profession(Cook)
- Profession(Fisherman)
- Profession(Herbalist)
- Profession(Shipwright)
- Profession(Siege Engineer)
- Profession(Trapper)
- Reason
- Sense Motive
- Survival
Cha:
- Bluff
- Diplomacy
- Disguise
- Divinity
- Handle Animal
- Intimidate
- Perform (Acting)
- Perform (Comedy)
- Perform (Dancing)
- Perform (Keyboard instruments)
- Perform (Oratory)
- Perform (Percussion instruments)
- Perform (String instruments)
- Perform (Wind instruments)
- Perform (Singing)
- Profession(Architect)
- Profession(Artist)
- Profession(Brewer)
- Profession(Gambler)
- Profession(Gardener)
- Profession(Innkeeper)
- Profession(Merchant)
- Profession(Tailor)
- Professioon(Weaver)
- Spellcraft
- Spycraft
- Use Magic Device
- Warfare
changes:
climb = might, add bend-bars, lift gates ride = drover, changing to Str, add vehicles fly,swim, 1/4 acrobatics = movement