Maneuver Offense
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Maneuver Offense
- Disambiguation: Maneuver Offense was formerly known as Combat Maneuver Bonus (CMB)
- Maneuver offense is a generic term for a skill check to perform a combat maneuver. The combat maneuvers and their associated skill checks are:
Combat Maneuver Skill Bull Rush Might Dirty Trick Sleight of Hand Disarm Sleight of Hand Drag Might Grapple Might Overrun Might Reposition Might Steal Sleight of Hand Sunder Might Trip Might
- Combat maneuvers are performed by making a skill check with the appropriate skill, versus a DC of the target creature's Maneuver Defense. If the check equals or exceeds this target DC, the maneuver is successful. Refer to the individual maneuvers to resolve the outcome of this success.
- In most cases, unless you have a feat to prevent it (such as Improved Bull Rush, performing a combat maneuver provokes an attack of opportunity from the target creature. Obviously, creatures which are flat-footed or unaware of you cannot make attacks of opportunity.