Hallow (Spell)
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Casting
- Casting Time: 24 hours
- Components: V, S, M (herbs, oils, and incense worth at least 1,000 gp, plus 1,000 gp per level of the spell to be included in the hallowed area), DF
Effect
- Range: touch
- Target or Area: 40-ft. radius emanating from the touched point
- Duration: instantaneous
- Saving Throw: see text
Save DC: - Spell Resistance: Yes
Description
- Hallow makes a particular site, building, or structure a holy site. This has four major effects.
- First, the site is warded by a Magic Circle against Evil (Spell) effect.
- Second, the DC to resist positive energy Channel Divinity (Su) within this area gains a +4 Sacred Bonus and the DC to resist negative energy is reduced by 4. Spell Resistance (SR) does not apply to this effect. This provision does not apply to the druid version of the spell.
- Finally, you can fix a single spell effect to the Hallowed site. The spell effect lasts for 1 year and functions throughout the entire site, regardless of the normal duration and area or effect. You may designate whether the effect applies to all creatures, creatures who share your faith or alignment, or creatures who adhere to another faith or alignment. At the end of the year, the chosen effect lapses, but it can be renewed or replaced simply by casting Hallow again.
- Spell effects that may be tied to a Hallowed site include Aid (Spell), Bane (Spell), Bless (Spell), Cause Fear (Spell), Darkness (Spell), Daylight (Spell), Death Ward (Spell), Deeper Darkness (Spell), Detect Evil (Spell), Detect Magic (Spell), Dimensional Anchor (Spell), Discern Lies (Spell), Dispel Magic (Spell), Endure Elements (Spell), Freedom of Movement (Spell), Invisibility Purge (Spell), Protection from Energy (Spell), Remove Fear (Spell), Resist Energy (Spell), Silence (Spell), Tongues (Spell), and Zone of Truth (Spell).
- Saving throws and SR might apply to these spells' effects. (See the individual spell descriptions for details.)
- An area can receive only one Hallow spell (and its associated spell effect) at a time. Hallow counters but does not dispel Unhallow (Spell).
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |