Resonating Word (Sorcerer/Wizard Spell)
Revision as of 21:30, 26 March 2019 by Reese (talk | contribs) (Reese moved page Resonating Word (Spell) to Resonating Word (Sorcerer/Wizard Spell) without leaving a redirect)
- Level: Sorcerer/Wizard 7
- School: Transmutation
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: one target creature
- Duration: Until the end of the current encounter (only castable during combat)
- Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + 1/2 character level - Spell Resistance: Yes
Description
- You speak a terrible word of power, setting up potentially lethal vibrations in the chosen target. The target must save once, and the effects persist as long as the creature opposes you.
- When you cast this spell, the target suffers (Circle 7 damage): 1d6+2 points of damage per character level (max 20d6+40 at character level 20) of sonic (energy, common) and receives the immolated condition, inflicting additional sonic damage, as the spells weird eldritch energies reverberate through their form. If they make their saving throw, the damage is halved, and the condition is reduced to burned, inflicting sonic damage as above.
- If you cast this spell again upon a target while it is still affected by the Immolated or Burned condition inflicted by this spell, they suffer a -3 Arcane penalty to their Saving Throw.
- This spell lays an arcane or divine charge on its target(s), depending on the caster who is casting the spell. If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane or divine charge on you, the caster. Divine casters lay a divine charge, and arcane casters lay an arcane charge. Targets which already have an arcane or divine charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge and one divine charge can ever be present on a target at a time.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |