Tentacle (Discovery)

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Tentacle

Prerequisites: Alchemist 6


Benefit: The alchemist gains a prehensile, arm-length tentacle on his body. The tentacle is fully under his control and cannot be concealed except with magic or bulky clothing. While affected by mutagen, the tentacle can be used to make a secondary natural attack, dealing 1d4 damage plus half the alchemist's strength modifier. Secondary natural attacks, as always, are made at BAB - 5. The tentacle can manipulate or hold items as well as the alchemist’s original arms can (for example, allowing the alchemist to use one hand to wield a weapon, the tentacle to hold a potion, and the third hand to throw a bomb). Unlike an arm, the tentacle has no magic item slots.