Feats With No Associated Class
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Feat Name | Prerequisites | Description |
---|---|---|
Absolute Spell (Feat) | Caster level 31, Enhance Spell (Feat), Maximize Spell (Feat), Perfect Spell (Feat) | Make a spell much more powerful in many ways. |
Anathema Spell (Feat) | Caster Level 24, Knowledge (Arcana) 24 ranks | Spell damages target's spells, spell-like, and supernatural abilities instead of hit points. |
Armoring Spell (Feat) | Caster Level 23 | Target gains Armor Class bonus in addition to spell effects. |
Banishing Spell (Feat) | Caster Level 23 | Spell effect accompanied by dispel magic or greater dispel magic. |
Bicephalic Summons (Feat) | Level 11 | Summoned creature can make a bonus melee attack during any round in which it performs an attack or combat maneuver. |
Bolstering Spell (Feat) | Caster Level 21 | Target gains temporary hp in addition to spell effects. |
Burning Spell (Feat) | Caster Level 6 | Spell inflicts Burned. |
Caustic Summons (Feat) | Level 11 | Summoned creature gains an acidic aura which damages adjacent enemies at the end of each of its turns. |
Chivalric Summoning (Feat) | Level 16 | Summoned creature gains a pool of Coursing Dice each round, with which it may modify d20 rolls or improve its attack damage. |
Coaxing Spell (Feat) | Caster Level 11 | Your spells nudge those they affect to do your bidding. |
Collateral Spell (Feat) | Caster Level 16, Burning Spell (Feat) | Causes Sunders against hapless foes, and even can break objects! |
Concussive Spell (Feat) | Caster Level 5 | Spell with the sonic descriptor gains a debilitating concussive effect. |
Cutting Spell (Feat) | Level 16 | A spell now inflicts ruptured damage equal to its modified spell level. |
Distort Spell (Feat) | Caster level 21, Selective (Feat) | Change the shape of a spell's area of effect. |
Divine Summoning (Feat) | Level 6 | Summoned creatures gain the ability to smite foes in opposition to your ethos or goals. |
Draconic Summoning (Feat) | Level 11 | Summoned creature gains lesser flight and a sonic damage area of effect attack. |
Dripping Summons (Feat) | Level 11 | Summoned creatures splatter nearby creatures with acid when hit. |
Ebon Summoning (Feat) | Level 16 | All of the summoned creature's attacks become touch attacks, and they become immune to critical hits. |
Ectoplasmic Spell (Feat) | Caster Level 1 | Your spell has full effect against incorporeal creatures. |
Element Spell (Feat) | Caster Level 6 | You can alter the damage type of a spell to one common energy damage type. |
Empower Spell (Feat) | Caster Level 6 | An empowered spell ignores spell resistance. |
Enhance Spell (Feat) | Caster level 6 | Increase a spell's damage by +1 per die rolled. |
Enlarge Spell (Feat) | Caster Level 1 | Double spell range |
Extend Spell (Feat) | Caster Level 1 | Extend spell duration |
Template:Feats | ||
Flaring Spell (Feat) | Caster Level 1 | Spell with the fire, light, or electricity descriptor dazzles creatures it affects. |
Focused Spell (Feat) | Caster Level 1 | When you cast a spell that affects more than one creature, one opponent finds it more difficult to resist. |
Fundament Spell (Feat) | Caster Level 16, Element Spell, Rudiment Spell | You can alter the damage type of a spell to one rare energy damage type. |
Greater Multitarget (Feat) | Caster Level 21, Multitarget (Feat), Improved Multitarget (Feat) | Adds up to three additional targets to all spells that effect one creature or more, may allow a creature to be attacked twice. |
Guardian Spell (Feat) | Caster Level 24 | Spell remains with caster until triggered by predefined event. |
Harrowing Spell (Feat) | Caster Level 23 | A spell with a line of effect adds additional lines. |
Heighten Spell, Improved (Feat) | Caster Level 21, Heighten Spell (Feat) | Alter the way the save DC of a spell is calculated. |
Heighten Spell (Feat) | Caster Level 1 | Alter the way the save DC of a spell is calculated. |
Improved Multitarget (Feat) | Caster Level 11, Multitarget (Feat) | Adds up to two additional targets to all spells that effect one creature or more. |
Invisible Summons (Feat) | Level 16 | Summoned creatures begin the next encounter stealthed and under the effects of Greater Invisibility. |
Jacked Attack (Feat) | Level 6, Proficiency in Special Weapon (see below) | If you wield an unusual weapon, you have learned to make unusual, and deadly, attacks. |
Janky Spanky (Feat) | Level 26, Proficiency in Special Weapon (see below), Jacked Attack (Feat), Jokers Strike (Feat) | Your fighting style seems to defy what a humanoid body can do. |
Jokers Strike (Feat) | Level 16, Proficiency in Special Weapon (see below), Jacked Attack (Feat) | If you wield an unusual weapon, you may look odd, but you are incredibly deadly. |
Linked Spell (Feat) | Caster Level 16, Coaxing Spell (Feat) | Force one additional foe to fail their saves. |
Maximize Spell (Feat) | Caster Level 11, Enhance Spell (Feat), Spell Focus (Feat) | Variable (dice-based) effects of a spell are maximized instead of rolled. |
Merciful Spell (Feat) | Caster Level 1 | Causes a damaging spell to also apply the Secured condition to the target. |
Metamagic, Improved (Feat) | Caster Level 16, any two Metamagic feats | Reduce level increase of Metamagic feats by 1. |
Moonlight Summons (Feat) | Level 1 | Summoned creatures now do stilling (energy, uncommon) damage. |
Multitarget (Feat) | Caster Level 1 | Adds an additional target to all spells that affect a fixed number of targets. |
Perfect Multitarget (Feat) | Caster Level 31, Multitarget (Feat), Improved Multitarget (Feat), Greater Multitarget (Feat) | Adds up to four additional targets to all spells that effect one creature or more, may allow creatures to be attacked twice. |
Perfect Spell (Feat) | Caster level 26, Enhance Spell (Feat), Maximize Spell (Feat) | Variable effects of a spell are maximized and boosted, area of effect is increased, and number of targets increases by one. |
Quicken Spell, Automatic (Feat) | Caster Level 21, Quicken Spell (Feat) | Apply Quicken Spell metamagic feat for free to certain spells. |
Quicken Spell (Feat) | Caster Level 11 | Cast spell as a swift action once per round |
Reach Spell (Feat) | Caster Level 1 | Increase spell range to higher range category |
Rudiment Spell (Feat) | Caster Level 11, Element Spell | You can alter the damage type of a spell to one uncommon energy damage type. |
Selective (Feat) | Caster Level 1 | Exclude two or more targets from an AOE spell. |
Shredding Spell (Feat) | Caster Level 21 | A damaging spell now inflicts Sunders on items and equipment. |
Silent Spell, Automatic (Feat) | Caster Level 21, Silent Spell (Feat) | Apply Silent Spell metamagic feat for free to certain spells. |
Silent Spell (Feat) | Caster Level 6 | Cast spell with verbal components without making any sound |
Skeleton Summoner (Feat) | Level 6 | Summon skeletons instead of living creatures with summon spells. |
Starlight Summons (Feat) | Level 16 | Summoned creatures ignore miss chance, gain a bonus on Perception and Stealth checks, and do stellar (energy, rare) damage. |
Stealth Spell (Feat) | Caster Level 26, Spell Focus (Feat), Silent Spell (Feat), Still Spell (Feat) | Magical effects of the spell are invisible. |
Still Spell, Automatic (Feat) | Caster Level 21, Still Spell (Feat) | Apply Still Spell metamagic feat for free to certain spells. |
Still Spell (Feat) | Caster Level 6 | Cast spell with somatic components without having to move or provoking. |
Summoning, Superb (Feat) | Level 26, Summoning Perfection (Feat) | Any time you summon a creature, its CR is always equal to your Character Level + 1. |
Summoning, Superior (Feat) | Level 21, at least one Teamwork Feat | Your summoned creature knows a teamwork feat that you know. |
Summoning I, Incredible (Feat) | Level 11 | Summon up to two monsters per casting. |
Summoning II, Incredible (Feat) | Level 21, Summoning I, Incredible (Feat) | Summon up to three monsters per casting. |
Summoning III, Incredible (Feat) | Level 31, Summoning I, Incredible (Feat), Summoning II, Incredible (Feat) | Summon up to four monsters per casting. |
Summoning Perfection (Feat) | Level 1 | Summoned creatures gain +1 CR per experience tier of the caster, with a max of the caster's character level. |
Sunlight Summons (Feat) | Level 1 | Summoned creatures are immune to blinding and dazzling effects, and inflict radiant damage. |
Sylvan Summoning (Feat) | Level 16 | Summoned creature gains the ability to teleport up to 60 feet as a free action once per encounter. |
Threatening Illusion (Feat) | Spell Focus (Feat): Illusion | Cause an illusion spell to do comparable damage with other types of spells. |
Unseen Spell (Feat) | Caster Level 31, Spell Focus (Feat), Stealth Spell (Feat), Silent Spell (Feat), Still Spell (Feat) | An illusion is put in place to hide the spell effects. |
Vast Spell (Feat) | Caster level 26, Reach Spell (Feat), Widen Spell (Feat) | Spell area increased by x10 in all dimensions, though range is not increased |
Widen Spell (Feat) | Caster Level 11, Reach Spell (Feat) | Increase spell area |