Crown of Glory (True Dweomer)
Crown of Glory (True Dweomer) |
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- Spell Level: 12
- School: Evocation
Casting
- Casting Time: True Dweomers require a Full-Round Action to cast normally.
- You may optionally roll a Caster Check to attempt to Fast Cast this True Dweomer as a Standard Action.
- If your roll equals or exceeds a DC of 55, you Fast Cast it as a Standard Action.
- If your roll is a non-1 result between 45 and 54, you cast it as a Full-Round Action, as normal.
- If your roll is less than 45, or you roll a natural 1 on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.
- True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.
- Components: V,S,M(A tiny crystal model of a sword, worth 1 gp)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: a number of creatures within range you choose, see below
- Duration: Until the end of your next full night's rest
- Saving Throw: No saving throw granted
Save DC: - Spell Resistance: Yes
Description
You bend your will to the flows of power, energy, and intent within the world. Unlike most Great Works, this True Dweomer is inspired by the glory of kings, the raw power of rulership, which is expressed by the mundane as swordwork. Swords fall far beneath your level of advancement, but a crown...that is appropriate to your might.This spell lays a dual charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell instead lays a dual charge on you, the caster. Targets which already have a dual charge, a divine charge, or an arcane charge, may choose only one of these effects to keep. Dual charges are treated as both an arcane and a divine charge, and a creature may only ever have a single arcane charge and divine charge present on them at a time.
Strata Damage for True Dweomers
Spell Strata | Burn Cost | Min Character Level (CL) | Base Dice | Max dice |
---|---|---|---|---|
1 | N/A | 19th | 1d6+6/CL | 35d6+210 |
2 | +3 | 21st | 1d6+7/CL | 35d6+245 |
3 | +3 | 23rd | 1d6+8/CL | 35d6+280 |
4 | +3 | 25th | 1d6+9/CL | 35d6+315 |
5 | +3 | 27th | 1d6+10/CL | 35d6+350 |
6 | +3 | 29th | 1d6+11/CL | 35d6+385 |
7 | +3 | 31st | 1d6+12/CL | 35d6+420 |
8 | +3 | 33rd | 1d6+14/CL | 35d6+490 |
9 | +3 | 35th | 1d6+16/CL | 35d6+560 |