Defoliant
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- Cost: 30 gp
- Weight: 0.5 lbs.
This milky fluid can be mixed with water to quickly kill light and medium vegetation. One flask of defoliant kills light brush and small trees in up to ten 5-foot squares. Light vegetation (anything but trees) dies within 1 hour and can be cleared at a rate of 10 minutes per 5-foot square (representing uprooting dead plants and breaking stumps into gravel-sized pieces), leaving barren ground. Medium vegetation (anything but massive trees) dies in 2 hours and can be cleared at a rate of 1 hour per 5-foot square. Massive trees can usually survive being treated with defoliant, and using defoliant doesn't make clearing them any easier.
You can throw a flask of defoliant as a splash weapon with a range increment of 10 feet, but it is only useful against creatures with the 'plant' type or subtype. This alchemical creation may also be fired as a kind of ammunition from a sling, slingstaff, or stonebow.
A direct hit with a defoliant flask deals 1d6 hit points of desiccation (energy, uncommon) damage and 1 point of Constitution damage to the primary target, assuming it has a type or subtype of 'plant'. Plant creatures within 5 feet of the primary target take half damage from the splash, and suffer no ability damage. A defoliant flash has no effect on creatures that do not have the type or subtype of 'plant', other than to make them somewhat sticky.- Crafting: Profession (Alchemist) (DC 25)