Starving Hyena
Hyena (Summoned; CR 1)
Hyenas are primarily scavengers, preferring to eat prey someone else when to the trouble of killing. However, they are also comfortable in the role of predator, and are quite capable at doing so. Between their eerie calls to each other, which sound like a mockery of human laughter, their fast speed and their powerful jaws, hyenas are dangerous foes.
Hyenas stand about 2 1/2 feet tall at the shoulder, have golden brown fur with darker brown spots, not unlike a leopard. The males have a raised mane along their spines which are also dark brown in color.
Hyenas travel in packs and make use of their numbers and speed to surround and disable their foes. They are also excellent at hiding and ambushing unsuspecting prey.
GENERAL
CR 1 Hit Dice 2
XP 400
N Medium Animal
Init +1; Senses Low-Light Vision 120 ft., Scent 30 ft., Perception +4
DEFENSE
AC 14, touch 11, flat-footed 13 (+3 armor, +1 dex, +0 natural, +0 deflection)
hp 20
Fort +4, Ref +1, Will +1
Aura: -
SR: -
Special Defenses: -
Immunities: -
Weaknesses: -
OFFENSE
Speed 50 ft.
Space / Reach: 5 ft. / 5 ft.
Single Melee Bite +4 (1d8/x2)
Full Melee Bite +4 (2d8/x2) + Hobble
Ranged -
Special Attacks Hyena Cackle, Hobble
Action Points 0
STATISTICS
Str 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6
Base Atk +1; CMB +3; CMD 15
Feats -
Skills Survival +4, Stealth +4 (+8 in tall grass, forests or brush)
Languages -
SPECIAL ABILITIES
- Hobble (Ex)
When a hyena takes a full attack action, it is able to clamp its mighty jaws upon its foes legs and savage them. On a successful hit, this does double the normal bite damage for a Hyena's bite and, unless the foe succeeds on a DC 10 Reflex save, also inflicts the Unsteady condition for 1 round.
- Hyena Cackle (Ex)
Once per encounter as a standard action, a hyena may emit a horrible cackling laugh. The cackle affects all enemies in a 30-foot radius. Affected creatures must make a Will save (DC 10) or suffer the Anxious condition for 1 round. Multiple uses of this ability (from multiple hyenas) do not stack. Instead, additional failed saves simply reset the clock on the 1-round duration. This is a sonic-based fear attack.
TREASURE
Sell value of approximately 231 gp.
COMBAT TACTICS
Hyenas will attempt to sneak up on their victims using natural cover, and will try to get two of their members on the opposite side of the victims if possible. In the first round of combat, one or two hyenas will move in and use their Hyena Cackle ability, hoping to soften up their foes. The rest will then make charge attacks and bite, with flanks if at all possible. Each round after the first, one or two different hyenas will Cackle, and the rest will try for full attacks (with flanks if possible) to Hobble their victims.
If the fight is going poorly, Hyenas will flee, and come back a little later to see if any Hobbled victims have been left behind to become easy pickings.