Talk:Skills
Skills available per primary Stat
Str: Drover, Naturalism, Movement, Might, Profession(Blacksmith), Profession(Miner), Profession(Sailor), Profession(Weaponsmith), Profession(Woodcutter), Warfare
Con: Divinity, Profession(Armorsmith), Profession(Butcher), Profession(Farmer), Profession(Mason), Profession(Soldier), Profession(Tanner), Reason, Warfare
Dex: Acrobatics, Disable Device, Escape Artist, Naturalism, Profession(Bookbinder), Profession(Bowyer), Profession(Carpenter), Profession(Cobbler), Profession(Glass Smith), Profession(Jewelsmith), Profession(Locksmith), Profession(Trapsmith), Sleight of Hand, Spellcraft, Spycraft, Stealth
Int: Knowledge(12 skills), Linguistics, Profession(Alchemist), Profession(Engineer), Profession(Leathersmith), Profession(Librarian), Profession(Scrivener), Reason, Spellcraft, Spycraft,
Wis: Barter, Divinity, Heal, Naturalism, Perception, Profession(Barrister), Profession(Cook), Profession(Fisherman), Profession(Herbalist), Profession(Shipwright), Profession(Siege Engineer), Profession(Trapper), Reason, Sense Motive, Survival,
Cha: Bluff, Diplomacy, Disguise, Divinity, Handle Animal, Intimidate, Perform(9 skills), Profession(Architect), Profession(Artist), Profession(Brewer), Profession(Gambler), Profession(Gardener), Profession(Innkeeper), Profession(Merchant), Profession(Tailor), Professioon(Weaver), Spellcraft, Spycraft, Use Magic Device, Warfare
changes:
climb = might, add bend-bars, lift gates ride = drover, changing to Str, add vehicles fly,swim, 1/4 acrobatics = movement