Eyes Slot Magic Items
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Epic Path \ Wondrous Magic Items \ Eyes Slot Magic Items
Magic Item Name | Cost | Slot | Description |
---|---|---|---|
Deathwatch Eyes | 2,000 gp | Eyes | Allows wearer to see how injured or healthy nearby creatures are, as well as determine whether they are undead or non-living (such as constructs) |
Eyes of the Eagle | 2,500 gp | Eyes | grants the wearer a +5 competence bonus on Perception checks |
Goggles of Minute Seeing | 2,500 gp | Eyes | grants the wearer a +5 competence bonus on Disable Device checks |
Pirate's Eye Patch | 2,600 gp | Eyes | grants the wearer a +2 competence bonus to Swim and Climb checks, and can cast either Touch of the Sea or Expeditious Retreat once per day. |
Spectacles of Understanding | 3,000 gp | Eyes | translates written words to a language known to the wearer, and grants a +5 competence bonus to Linguistics for purposes of identifying forgeries. |
Lenses of Detection | 3,500 gp | Eyes | grants the wearer a +5 competence bonus on Perception checks, as well as a +5 competence bonus on Survival checks when tracking. |
Eyes of the Owl | 4,000 gp | Eyes | the wearer gains low-light vision |
Eyes of Keen Sight | 6,000 gp | Eyes | grants the wearer a +2 competence bonus to Perception, and low-light vision. If wearer already has low-light vision, it doubles the distance of that vision. |
Treasure Hunter's Goggles | 6,400 gp | Eyes | wearer can cast detect secret doors at will, cast identify 3 times per day, and cast locate object to detect nearby coins once per day |
Inquisitor's Monocle | 6,800 gp | Eyes | grants the wearer a +5 competence bonus on Sense Motive checks, and, twice per day, the wearer can create a zone of truth, as per the spell |
Kinsight Goggles | 7,500 gp | Eyes | the left and right halves of these goggles may be separated and worn individually, allowing two people to see through one another's eyes. |
Goggles of Elvenkind | 8,500 gp | Eyes | grants the wearer a +5 competence bonus to Spellcraft, and low-light vision. If wearer already has low-light vision, it doubles the distance of that vision. |
Goggles of Brilliant Light | 8,800 gp | Eyes | twice per day, can emit a bright light in a 30 foot radius, blinding nearby creatures. It also grants a +2 resistance bonus to saves versus visual effects. |
Blind Man's Fold | 12,000 gp | Eyes | grants the wearer the effects of the Improved Blind-Fight feat, but obscures the wearer's normal vision while worn. |
Goggles of Night | 12,000 gp | Eyes | grants the wearer darkvision to a distance of 60 feet. |
Lenses of Figment Piercing | 12,000 gp | Eyes | allows the wearer to make a save against a figment-type illusion before even interacting with it |
Arachnid Goggles | 15,000 gp | Eyes | grants the wearer all-around vision, preventing flanks |
Darksight Goggles | 20,000 gp | Eyes | grants the wearer darkvision 120 ft., as well as a +4 competence bonus on Perception checks and Survival checks made to track while underground |
Sniper Goggles | 20,000 gp | Eyes | allows ranged sneak attacks from any range (instead of 30 feet), and ranged sneak attacks inside 30 feet get a +2 damage bonus per die of sneak attack |
Rainbow Lenses | 21,000 gp | Eyes | once per day, the wearer can use color spray, hypnotic pattern, and rainbow pattern as the spells |
Annihilation Spectacles | 25,000 gp | Eyes | a wizard wearing these spectacles can swap a memorized transmutation spell for another known transmutation spell of the same or lower level. |
Eyes of Doom | 25,000 gp | Eyes | wearer can cast Doom on a single target once per round as a standard action, and fear (as the spell) once per week as a gaze attack |
Eyes of Eyebite | 30,000 gp | Eyes | wearer can cast Eyebite on a single target once per round as a standard action |
Sniper Goggles, Greater | 50,000 gp | Eyes | allows ranged sneak attacks from any range (instead of 30 feet), and all ranged sneak attacks get a +2 damage bonus per die of sneak attack |
Eyes of Charming | 56,000 gp | Eyes | wearer can cast Charm Person on a single target once per round as a standard action |
Monocle of the Investigator | 66,000 gp | Eyes | once per day, the wearer is able to gaze at a 10 x 10 ft area and see exactly what occurred in that area during the past 24 hours |
Sea Tyrant's Patch | 70,000 gp | Eyes | the wearer is constantly under the effects of Touch of the Sea and Water Breathing, and can cast Mass Charm Monster once per day, as per the spell |
Swordmaster's Blindfold | 80,000 gp | Eyes | the wearer is blind but gains blindsight to the reach of his weapon, and is under the effect of Locate Weakness |
Mindmaster's Eyes | 95,000 gp | Eyes | once per day, the wearer can cast either Charm Monster or Dominate Person |
Eyes of the Dragon | 110,000 gp | Eyes | grants the wearer darkvision 120 ft. and blindsense 60 ft. and the ability to see four times as well as a human in dim light and twice as well in normal light. |
Truesight Goggles | 184,800 gp | Eyes | grants the wearer True Seeing continuously, and the ability to cast Analyze Dweomer once per day on command |