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  • ...e attuned wearer. It will clear away poison gas, but not provide air under water, for example. ...as long as the item is attuned to the wearer, they never need to drink any water, eat any food, or sleep. See the [[Survival]] skill for details of food req
    6 KB (772 words) - 19:55, 16 January 2020
  • ...ays cool and moist to the touch, and will occasionaly drip a drop of clear water. ...t has the [[Burned]] condition, the condition ends if it can be removed by water. If used against an unattended, burning object, one square of the object's
    5 KB (720 words) - 16:55, 30 November 2020
  • ...e attuned wearer. It will clear away poison gas, but not provide air under water, for example. ...as long as the item is attuned to the wearer, they never need to drink any water, eat any food, or sleep. See the [[Survival]] skill for details of food req
    6 KB (811 words) - 19:56, 16 January 2020
  • ...e attuned wearer. It will clear away poison gas, but not provide air under water, for example. ...as long as the item is attuned to the wearer, they never need to drink any water, eat any food, or sleep. See the [[Survival]] skill for details of food req
    6 KB (811 words) - 19:56, 16 January 2020
  • ...lifting you on it's eager swell, your robes and hair billowing in the cool water. ...ive wave of water that surges up from the surface beneath your feet. This water is ten feet thick, extends to both sides of your space for 4 squares in eac
    6 KB (824 words) - 18:53, 29 June 2019
  • ...lifting you on it's eager swell, your robes and hair billowing in the cool water. ...ive wave of water that surges up from the surface beneath your feet. This water is ten feet thick, extends to both sides of your space for 4 squares in eac
    6 KB (824 words) - 18:11, 2 April 2019
  • ...the area. Once the spell expires, the grove vanishes, including all fruit, water, and other materials from it, although any nourishment or healing gained fr
    4 KB (500 words) - 11:05, 20 April 2019
  • {{SpellTableAid|Create Water|Pal}} {{SpellTableAid|Empower Holy Water|Pal}}
    5 KB (577 words) - 19:25, 2 March 2019
  • ...fires, light crystals, true needles, all manner of fine tools, spice jars, water bowls, jewelry, toiletries, etc., are all crafted by these spells and are s
    3 KB (530 words) - 14:06, 17 September 2022
  • ...e. You do not need to stay on the ground and can blast right through air, water, mud, lava, and similar fluids without harm. ...damage while this spell lasts, but if you stop moving in mid-air or under water/lava/etc, you take all normal consequences.
    4 KB (548 words) - 16:10, 1 April 2019
  • ...ou must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you change bac ...n [[Greater Swim]] 60 feet, Darkvision 60 feet, and the ability to breathe water.
    8 KB (1,206 words) - 23:47, 8 February 2020
  • ...ou must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you change bac ...n [[Greater Swim]] 60 feet, Darkvision 60 feet, and the ability to breathe water.
    8 KB (1,209 words) - 23:47, 8 February 2020
  • ...the area. Once the spell expires, the grove vanishes, including all fruit, water, and other materials from it, although any nourishment or healing gained fr
    4 KB (553 words) - 17:59, 5 November 2019
  • ...used. This means your wake of light can cross water, under ground, under water, or through the air, as long as your mount is capable of moving through suc
    4 KB (570 words) - 13:40, 23 February 2019
  • | Flavor="It's not so much 'walking on water' as daring it to get you wet, and it wisely deciding not to."
    1 KB (201 words) - 09:07, 15 April 2020
  • ...must choose at the time of imbibition one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you change bac ...n [[Greater Swim]] 60 feet, Darkvision 60 feet, and the ability to breathe water.
    9 KB (1,240 words) - 20:59, 16 January 2020
  • ...ou must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you change bac ...n [[Greater Swim]] 80 feet, Darkvision 60 feet, and the ability to breathe water.
    9 KB (1,281 words) - 23:48, 8 February 2020
  • ...ou must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you change bac ...n [[Greater Swim]] 80 feet, Darkvision 60 feet, and the ability to breathe water.
    9 KB (1,284 words) - 23:48, 8 February 2020
  • ...r from wind, rain, and other elements, as well as privacy. It is made of a water resistant material like wool, or waxed linen, and is held up by several pol
    2 KB (201 words) - 20:20, 16 January 2020
  • ...from wind, rain, and other elements, as well as privacy. It is made of a water resistant material like wool, or waxed linen, and is held up by several pol
    2 KB (200 words) - 20:20, 16 January 2020

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