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  • }}</onlyinclude> (A drop of water inside a tiny glass bead, worth 1 gp.) ...your hands as you swirl into existence a huge, surging, swirling globe of water, fifteen feet in diameter.
    5 KB (715 words) - 19:30, 29 June 2019
  • }}</onlyinclude> (A drop of water inside a tiny glass bead, worth 1 gp.) ...your hands as you swirl into existence a huge, surging, swirling globe of water, fifteen feet in diameter.
    5 KB (715 words) - 13:11, 27 March 2019
  • | Description =The target gains the ability to breathe water and [[Lesser Swim]] equal to their normal Walk speed. The target can use th | ShortDesc|Target can breathe water and [[swim]].
    3 KB (344 words) - 12:56, 27 March 2019
  • }}</onlyinclude> (A drop of water inside a tiny glass bead, worth 1 gp.) ...your hands as you swirl into existence a huge, surging, swirling globe of water, ten feet in diameter.
    5 KB (713 words) - 20:19, 7 June 2019
  • }}</onlyinclude> (A drop of water inside a tiny glass bead, worth 1 gp.) ...your hands as you swirl into existence a huge, surging, swirling globe of water, ten feet in diameter.
    5 KB (713 words) - 20:19, 7 June 2019
  • | Description =The target gains the ability to breathe water and [[Lesser Swim]] equal to their normal Walk speed. The target can use th | ShortDesc|Target can breathe water and [[swim]].
    3 KB (344 words) - 14:34, 23 March 2019
  • | Description =The target gains the ability to breathe water and [[Lesser Swim]] equal to their normal Walk speed. The target can use th | ShortDesc|Target can breathe water and [[swim]].
    3 KB (344 words) - 21:34, 19 March 2019
  • ...y in question means nothing. Interstices can be driven even into bodies of water or gases, destroying them utterly, as the damage comes from below the bound
    805 bytes (104 words) - 17:13, 14 July 2018
  • }}</onlyinclude> (A mixture of oil and water in a scribed vial, worth 1 gp.) | Description =You hold a vial of water and oil. You move the vial in a staggeringly complex series of movements an
    5 KB (611 words) - 18:49, 2 April 2019
  • ...f bark, cactus hulls, and similar botanicals and herbals that are strongly water-repellant. The holder activates it by unwrapping the poultice and embeddin ...degrees. (Rises one square for each square.) This allows you to walk over water, mud, blood, lava, or any other liquid or uncertain surface. Note that walk
    4 KB (485 words) - 11:01, 30 October 2019
  • }}</onlyinclude> (A crystal vial of [[Holy Water]], worth 1 gp.) | ShortDesc|Create pillars...of Holy Water!
    3 KB (360 words) - 10:24, 6 June 2019
  • }}</onlyinclude> (A crystal vial of [[Holy Water]], worth 1 gp.) | ShortDesc|Create pillars...of Holy Water!
    3 KB (360 words) - 10:24, 6 June 2019
  • | ShortDesc| A hard, hollow container for carrying water or other liquids.
    1 KB (98 words) - 21:37, 1 February 2018
  • ...ed above. You and all creatures you touch (to the limit above) can breathe water (or similar fluids, at GM discretion) freely. The extract does not make cre
    3 KB (376 words) - 16:27, 8 October 2019
  • | ShortDesc| A water-tight metal container for transporting beverages.
    1 KB (108 words) - 22:49, 28 February 2018
  • }}</onlyinclude> (A flask of [[Holy Water]], worth {{:Holy Water|transcludesection=Cost}}.)
    4 KB (395 words) - 13:40, 29 March 2019
  • }}</onlyinclude> (A flask of [[Holy Water]], worth {{:Holy Water|transcludesection=Cost}}.)
    4 KB (395 words) - 13:16, 29 March 2019
  • }}</onlyinclude> (A flask of [[Holy Water]], worth {{:Holy Water|transcludesection=Cost}}.)
    4 KB (395 words) - 18:00, 28 March 2019
  • :* Choose one liquid-based environment (salt water, fresh water, lava, etc.). Your summoned creature(s) can breathe normally in, and does
    2 KB (347 words) - 15:06, 6 February 2021
  • ...treamlined form. Seahorses require water to breathe, and cannot leave the water without suffocating.
    5 KB (520 words) - 22:21, 19 May 2018

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