Talk:Monster Patterns and Roles
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Note: Damage model
- Added melee/ranged attacks do 1d6 damage plus 2 per base CR up to CR20, plus 3 per base CR 21+
- Added swift action powers do 1d4 per base CR
- Added Standard action powers do 1d6 per base CR
- Added Alpha powers do 1d6+1 per base CR to CR25, 1d6+2 per base CR 26+
Just remember that player vs. monster damage is MUCH bigger than monster vs. player damage. I have concerns...
These numbers are built off the monster damage numbers, so they should match pretty closely. Now, that's assuming I have the right monster damage numbers, of course. :) I need to tinker a couple of powers in Great Creature and tidy up some stuff. For example, there's a 'reflect back' power that needs fixed. That one is DEFINATELY broke.
New Patterns: