Talk:Monster Patterns and Roles

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Revision as of 20:39, 28 August 2018 by Tbolling (talk | contribs)
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Note: Damage model

  • Added melee/ranged attacks do 1d6 damage plus 2 per base CR up to CR20, plus 3 per base CR 21+
  • Added swift action powers do 1d4 per base CR
  • Added Standard action powers do 1d6 per base CR
  • Added Alpha powers do 1d6+1 per base CR to CR25, 1d6+2 per base CR 26+


Just remember that player vs. monster damage is MUCH bigger than monster vs. player damage.  I have concerns...


These numbers are built off the monster damage numbers, so they should match pretty closely.  Now, that's assuming I have the right monster damage numbers, of course. :) I need to tinker a couple of powers in Great Creature and tidy up some stuff.  For example, there's a 'reflect back' power that needs fixed. That one is DEFINATELY  broke.  

New Patterns: