Talk:Cosmology of Creation
'cosmic roadmap'
From the prime material,
cast ethereal Jaunt or etherealness to reach the ethereal plane
Shadow Walk to reach the plane of shadow, or, move large distances on material by 'skirting the edge'.
plane shift or gate to reach any other material plane: inner planes (elemental, energy) outer planes (wards, lateral materials)
astral projection to create astral self to reach the astral plane, and from there, you can reach anywhere else (making an avatar body as detailed in the spell) only way to reach the outer madness? kinda makes sense...
actually entering the astral 'for reals' requires very high-level goodies (spelljammers? Aether Flyers?)
casting all the above except ethereal jaunt requires a ritual (8 hours)
dim door, dimensional bounce, shadow step, litany of escape, damnation stride, kings castle, getaway, teleport object, walk through space, teleportation circle, transport via plants, and word of recall are travel spells within any material plane, cannot ever pierce dimensions, standard action to cast.
teleport/greater teleport are rituals to travel long distances within any material plane, cannot ever pierce dimensions
note that this means teleport/great tele, dim door, shadow walk, ethereal jaunt, and etherealness are useless in the astral