Light Caduceus Rod
- Cost: 750 gp
- Weight: 4 lbs.
This rod is shaped like a caduceus — a pair of white snakes crossing back and forth among themselves, around a scepter. The two snakes face each other just under the head of the scepter, which is shaped like a pair of small white wings. The whole rod is somewhat heavy, but it is easy to grip.
Wielders of this rod can cast a Cure Light Wounds) spell as a standard action, using up one charge from the rod. The rod has 50 charges when purchased, and once used, they are permanently expended. You can use a Small Manastone to recharge the rod, giving it 50 more charges. A rod can never have more than 50 charges at a time.
As with all rods, wielding a rod counts as wielding a Light Mace, which means that you threaten squares within your reach (since you are wielding a weapon). You can attack with the rod, and make attacks of opportunity, dealing normal light mace damage (1d6 + STR modifier, usually). If you are not proficient with light maces, you suffer the standard non-proficiency penalty, but only when using it as a weapon — non-proficiency has no effect on your ability to cast a spell from the rod.
Unless your character class is able to choose the spell from its class spell list, you must make a Use Magic Device check to cast the spell. The target of this check is 5 + double the caster level of the spell (which is also the creator level (CL) of the rod). If you make the check, the spell goes off as expected. If you fail the check, the spell does not cast. If the spell does appear on your class spell list, even if you aren't yet high enough level to cast it, or haven't actually learned it yourself, you do not need to make a Use Magic Device check to cast the spell from the rod, when wielding it.
You can purchase this rod at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the spell as described above, but also increases the cost, as follows:
Creator Level | Cost | Save DC | Damage Dealt |
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1 | 750 gp | 14 | 1d6 |
2 | 1,688 gp | 15 | 2d6 |
3 | 2,813 gp | 15 | 3d6 |
4 | 4,125 gp | 16 | 4d6 |
5 | 5,625 gp | 17 | 5d6 |
6 | 7,500 gp | 18 | 6d6 |
7 | 9,375 gp | 18 | 7d6 |
8 | 12,000 gp | 19 | 8d6 |
9 | 15,000 gp | 19 | 9d6 |
10 | 18,750 gp | 20 | 10d6 |
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This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.
- Creation: Creator (Feat), Bailiwick Check (DC 12 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 375 gp (minus cost of symbolic item).