Lance (Weapon)
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Lance | 2-Hand / Martial | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
10 gp | 1d6 | 1d8 | 2d6 | x3 | - | 10 lbs | Piercing (physical, common) | ||
Weapon Qualities: Double Charge Damage, Reach, Special | |||||||||
The lance is a real oddball among two-handed weapons. The balance of the lance is very strongly shifted back to the grip, since even as a two-handed weapon, it is meant to be used while seated, riding a mount, and in one hand. The other hand is handling a shield and holding the reins of the mount. The very light tip makes using the lance not only possible but extremely deadly. When couched proficiently and used in a charge, a lance does double damage or more. Compared to other two-handed weapons, the lance does not do a lot of damage, but when used in its specialized niche, there is nothing deadlier. They are long enough that they allow attacks and threaten against squares ten feet (2 squares) from the wielder, but do not allow attacks or threaten adjacent squares. The Lance belongs to the "Spears" weapon group. |