Talk:Settlements
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- two currencies:
- food units (rename?) (supplies/reserves/holdings?)
- diplomacy / reputation -- ranked by location
- can spend food units to order buildings to be built
- buildings are then built over time, but this is delegated; the players are free to go adventuring while this is happening.
- buildings have two types:
- government -- created by player orders, grant a general boon to the settlement as a whole
- civil -- created by civilians who move in; do nothing other than provide shopping opportunities, etc.
- can spend food units to build military units and walls
- all buildings, units, and defenses have a level, which is limited by player experience tier (i.e. must be level 6+ to build level 2 buildings, units, or defenses)